Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The zonal method for calculating light intensities in the presence of a participating medium
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Raytracing irregular volume data
VVS '90 Proceedings of the 1990 workshop on Volume visualization
The JPEG still picture compression standard
Communications of the ACM - Special issue on digital multimedia systems
A rapid hierarchical radiosity algorithm
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Frequency domain volume rendering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
VVS '94 Proceedings of the 1994 symposium on Volume visualization
An improved illumination model for shaded display
Communications of the ACM
A progressive refinement approach to fast radiosity image generation
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Towards a comprehensive volume visualization system
VIS '92 Proceedings of the 3rd conference on Visualization '92
Volume sampled voxelization of geometric primitives
VIS '93 Proceedings of the 4th conference on Visualization '93
Virtual input devices for 3D systems
VIS '93 Proceedings of the 4th conference on Visualization '93
VVS '94 Proceedings of the 1994 symposium on Volume visualization
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Proceedings of the 7th conference on Visualization '96
Generation of transfer functions with stochastic search techniques
Proceedings of the 7th conference on Visualization '96
Three dimensional visualization of proteins in cellular interactions
Proceedings of the 7th conference on Visualization '96
Microscopic structural modeling of colored pencil drawings
ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97
Collision detection for volumetric objects
VIS '97 Proceedings of the 8th conference on Visualization '97
Two-phase perspective ray casting for interactive volume navigation
VIS '97 Proceedings of the 8th conference on Visualization '97
Opacity-weighted color interpolation, for volume sampling
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A practical evaluation of popular volume rendering algorithms
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
RTVR: a flexible java library for interactive volume rendering
Proceedings of the conference on Visualization '01
Volume rendering of fine details within medical data
Proceedings of the conference on Visualization '01
Case study: visualization of particle track data
Proceedings of the conference on Visualization '01
Topological Zone Organization of Scalar Volume Data
Journal of Mathematical Imaging and Vision
Modeling and Visualization of Knitwear
IEEE Transactions on Visualization and Computer Graphics
Splatting of Non Rectilinear Volumes Through Stochastic Resampling
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
PVR: High-Performance Volume Rendering
IEEE Computational Science & Engineering
IEEE Computer Graphics and Applications
Visualization of Calcium Activity in Nerve Cells
IEEE Computer Graphics and Applications
Volumetric Modeling of Colored Pencil Drawing
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
OpenVL: the open volume library
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
A Hardware Acceleration Method for Volumetric Ray Tracing
VIS '95 Proceedings of the 6th conference on Visualization '95
Splatting of curvilinear volumes
VIS '95 Proceedings of the 6th conference on Visualization '95
Interactive visualization of mixed scalar and vector fields
VIS '95 Proceedings of the 6th conference on Visualization '95
3DIVE: an immersive environment for interactive volume data exploration
Journal of Computer Science and Technology
Parallel performance measures for volume ray casting
VIS '94 Proceedings of the conference on Visualization '94
The Open Volume Library for Processing Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Volume graphics modeling of ice thawing
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Volumetric real-time particle-based representation of large unstructured tetrahedral polygon meshes
MeshMed'12 Proceedings of the 2012 international conference on Mesh Processing in Medical Image Analysis
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VolVis is a diversified, easy to use, extensible, high performance, and portable volume visualization system for scientists and engineers as well as for visualization developers and researchers. VolVis accepts as input 3D scalar volumetric data as well as 3D volume-sampled and classical geometric models. Interaction with the data is controlled by a variety of 3D input devices in an input device-independent environment. VolVis output includes navigation preview, static images, and animation sequences. A variety of volume rendering algorithms are supported, ranging from fast rough approximations, to compression-domain rendering, to accurate volumetric ray tracing and radiosity, and irregular grid rendering.