Morphological methods in image and signal processing
Morphological methods in image and signal processing
Radiosity and realistic image synthesis
Radiosity and realistic image synthesis
Extracting surfaces from fuzzy 3D-ultrasound data
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
The VolumePro real-time ray-casting system
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A simple, efficient method for realistic animation of clouds
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Computer modelling of fallen snow
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Computer
VolVis: a diversified volume visualization system
VIS '94 Proceedings of the conference on Visualization '94
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
Out-of-core distance transforms
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Animation of ice melting phenomenon based on thermodynamics with thermal radiation
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Mesh representation of simply connected 3D objects visualization of melting phenomena
Machine Graphics & Vision International Journal
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Image synthesis of natural phenomena is one of the fundamental research areas in volume graphics. Since the pursuit of photoreality requires physically-based computation at the cost of interactivity, much more attention has been paid to phenomenological models, which are intended to produce the same visual effect as physically-based models, without highly-complex computations. This paper focuses on ice thawing as a quite common phenomenon in our daily life, and presents volume modeling of the phenomenon using mathematical morphology and cellular automaton.