Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Real-time previewing for volume visualization
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Computing the differential characteristics of isointensity surface
Computer Vision and Image Understanding
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Line direction matters: an argument for the use of principal directions in 3D line drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Volume illustration: non-photorealistic rendering of volume models
Proceedings of the conference on Visualization '00
Pen-and-Ink rendering in volume visualisation
Proceedings of the conference on Visualization '00
Volume rendering of fine details within medical data
Proceedings of the conference on Visualization '01
Non-photorealistic volume rendering using stippling techniques
Proceedings of the conference on Visualization '02
Line Art Illustrations of Parametric and Implicit Forms
IEEE Transactions on Visualization and Computer Graphics
Enhancing Transparent Skin Surfaces with Ridge and Valley Lines
VIS '95 Proceedings of the 6th conference on Visualization '95
Real-time painterly rendering for MR applications
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Photorealism or/and non-photorealism in augmented reality
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Line drawings from volume data
ACM SIGGRAPH 2005 Papers
Real-Time Illustration of Vascular Structures
IEEE Transactions on Visualization and Computer Graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Stylized Rendering for Anatomic Visualization
Computing in Science and Engineering
ACM SIGGRAPH 2008 classes
Context preserving focal probes for exploration of volumetric medical datasets
3DPH'09 Proceedings of the 2009 international conference on Modelling the Physiological Human
Interactive visualization for neck-dissection planning
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Combining silhouettes, surface, and volume rendering for surgery education and planning
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Illustrating surfaces in volume
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
DTI in context: illustrating brain fiber tracts in situ
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
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A new technique called volumetric hatching visualizes medical data using pen-and-ink illustrations. Pen-and-ink illustrations are widely used to portray anatomy in, for example, medical textbooks. Generating such images from medical data provides an alternative form of medical visualization, offering better medical understanding. While most existing pen-and-ink illustration techniques work on surface models, the distinctive feature of this work is that the hatching is based directly on volume data. As with conventional volume rendering, data beneath the surface of the objects influences the results of volumetric hatching, and it is thus suitable for subjects not well represented by a few isosurfaces.