Numerical recipes: the art of scientific computing
Numerical recipes: the art of scientific computing
Image rendering by adaptive refinement
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Statistically optimized sampling for distributed ray tracing
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Solid texturing of complex surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Optimal surface reconstruction from planar contours
Communications of the ACM
Conversion of complex contour line definitions into polygonal element mosaics
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Voxel space automata: modeling with stochastic growth processes in voxel space
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Gaze-directed volume rendering
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Volume rendering and data feature enhancement
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Raytracing irregular volume data
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Direct volume rendering of curvilinear volumes
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A decomposition algorithm for visualizing irregular grids
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Three-pass affine transforms for volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Topological considerations in isosurface generation extended abstract
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Rendering volumetric data using STICKS representation scheme
VVS '90 Proceedings of the 1990 workshop on Volume visualization
An efficient method for volume rendering using perspective projection
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Volume visualization of 3D finite element method results
IBM Journal of Research and Development
Visual interpretation of multidimensional computations and transistor design
IBM Journal of Research and Development
Data visualization using a general-purpose renderer
IBM Journal of Research and Development
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Three-dimensional medical imaging: algorithms and computer systems
ACM Computing Surveys (CSUR)
Visibility-ordering meshed polyhedra
ACM Transactions on Graphics (TOG)
Merging virtual objects with the real world: seeing ultrasound imagery within the patient
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
An updated cross-indexed guide to the ray-tracing literature
ACM SIGGRAPH Computer Graphics
A survey of algorithms for volume visualization
ACM SIGGRAPH Computer Graphics
Parallel volume visualization on a hypercube architecture
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Integrated visualization of brain anatomy and cerebral blood vessels
VVS '92 Proceedings of the 1992 workshop on Volume visualization
A volume density optical model
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Vector quantization for volume rendering
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Controlled precision volume integration
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Fast algorithms for volume ray tracing
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Interactive volume rendering on a multicomputer
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Segmented ray casting for data parallel volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Scalable parallel volume raycasting for nonrectilinear computational grids
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Integrating volume data analysis and rendering on distributed memory architectures
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
ACM Transactions on Graphics (TOG)
Volume rendering of 3D scalar and vector fields at LLNL
Proceedings of the 1993 ACM/IEEE conference on Supercomputing
Efficient feed-forward volume rendering techniques for vector and parallel processors
Proceedings of the 1993 ACM/IEEE conference on Supercomputing
Topological considerations in isosurface generation
ACM Transactions on Graphics (TOG)
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Direct volume rendering with shading via three-dimensional textures
Proceedings of the 1996 symposium on Volume visualization
Hardware assisted volume rendering of unstructured grids by incremental slicing
Proceedings of the 1996 symposium on Volume visualization
Proceedings of the 7th conference on Visualization '96
History consideration in reconstructing polyhedral surfaces from parallel slices
Proceedings of the 7th conference on Visualization '96
Real-time slicing of data space
Proceedings of the 7th conference on Visualization '96
A ray-slice-sweep volume rendering engine
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing
VIS '97 Proceedings of the 8th conference on Visualization '97
Opacity-weighted color interpolation, for volume sampling
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Image-based transfer function design for data exploration in volume visualization
Proceedings of the conference on Visualization '98
Interactive virtual angioscopy
Proceedings of the conference on Visualization '98
Integration of volume rendering and geometric graphics: work in progress
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
VEX: a volume exploratorium: an integrated toolkit for interactive volume visualization
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Molecular applications of volume rendering and 3-D texture maps
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Interactive image cube visualization and analysis
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Design for a real-time high-quality volume rendering workstation
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
A practical evaluation of popular volume rendering algorithms
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Volume Rendering of DCT-Based Compressed 3D Scalar Data
IEEE Transactions on Visualization and Computer Graphics
Splatting of Non Rectilinear Volumes Through Stochastic Resampling
IEEE Transactions on Visualization and Computer Graphics
Frequency Analysis of Gradient Estimators in Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Interactive Ray Tracing for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
The Application Visualization System: A Computational Environment for Scientific Visualization
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Medical Imaging: Surface Mapping Brain Function on 3D Models
IEEE Computer Graphics and Applications
Volume Visualization of Sparse Irregular Meshes
IEEE Computer Graphics and Applications
IPDPS '01 Proceedings of the 15th International Parallel & Distributed Processing Symposium
Fast Ray-Casting for Irregular Volumes
ISHPC '00 Proceedings of the Third International Symposium on High Performance Computing
Ray-Based Data Level Comparisons of Direct Volume Rendering Algorithms
Dagstuhl '97, Scientific Visualization
Determining Visible Points in a Three-Dimensional Discrete Space
DGCI '00 Proceedings of the 9th International Conference on Discrete Geometry for Computer Imagery
Parallel ray tracing on a chip
Practical parallel rendering
On Enhancing the Speed of Splatting with Indexing
VIS '95 Proceedings of the 6th conference on Visualization '95
Splatting of curvilinear volumes
VIS '95 Proceedings of the 6th conference on Visualization '95
A procedural interface for volume rendering
VIS '90 Proceedings of the 1st conference on Visualization '90
Techniques for the interactive visualization of volumetric data
VIS '90 Proceedings of the 1st conference on Visualization '90
Moving iconic objects in scientific visualization
VIS '90 Proceedings of the 1st conference on Visualization '90
Applying space subdivision techniques to volume rendering
VIS '90 Proceedings of the 1st conference on Visualization '90
Visualization of irregular multivariate data
VIS '90 Proceedings of the 1st conference on Visualization '90
Ray traced scalar fields with shaded polygonal output
VIS '90 Proceedings of the 1st conference on Visualization '90
The application of transport theory to visualization of 3D scalar data fields
VIS '90 Proceedings of the 1st conference on Visualization '90
Design of an end-user data visualization system
VIS '90 Proceedings of the 1st conference on Visualization '90
Volume rendering of flow-visualization point data
VIS '91 Proceedings of the 2nd conference on Visualization '91
Fast rotation of volume data on data parallel architectures
VIS '91 Proceedings of the 2nd conference on Visualization '91
Span filtering: an optimization scheme for volume visualization of large finite element models
VIS '91 Proceedings of the 2nd conference on Visualization '91
Visualization of equations in an interactive environment
VIS '91 Proceedings of the 2nd conference on Visualization '91
Acoustic imaging: the reconstruction of underwater objects
VIS '91 Proceedings of the 2nd conference on Visualization '91
Multi-valued volumetric visualization
VIS '91 Proceedings of the 2nd conference on Visualization '91
VIS '91 Proceedings of the 2nd conference on Visualization '91
Cooperative, computer-aided design of scientific visualizations
VIS '91 Proceedings of the 2nd conference on Visualization '91
Towards a comprehensive volume visualization system
VIS '92 Proceedings of the 3rd conference on Visualization '92
Interactive splatting of nonrectilinear volumes
VIS '92 Proceedings of the 3rd conference on Visualization '92
Virtual smoke: an interactive 3D flow visualization technique
VIS '92 Proceedings of the 3rd conference on Visualization '92
VIS '92 Proceedings of the 3rd conference on Visualization '92
Volume rendering on a distributed memory parallel computer
VIS '92 Proceedings of the 3rd conference on Visualization '92
A voxel-based, forward projection algorithm for rendering surface and volumetric data
VIS '92 Proceedings of the 3rd conference on Visualization '92
Fast volume rendering of compressed data
VIS '93 Proceedings of the 4th conference on Visualization '93
Rapid exploration of curvilinear grids using direct volume rendering
VIS '93 Proceedings of the 4th conference on Visualization '93
VIS '93 Proceedings of the 4th conference on Visualization '93
Spray rendering: visualization using smart particles
VIS '93 Proceedings of the 4th conference on Visualization '93
Interactive ray tracing for volume visualization
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Rethinking graphics and gaming courses because of fast ray tracing
ACM SIGGRAPH 2007 educators program
Education: Fast ray tracing and the potential effects on graphics and gaming courses
Computers and Graphics
Hardware-accelerated volume rendering for real-time medical data visualization
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Fractal map: fractal-based 2D expansion method for multi-scale high-dimensional data visualization
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
MPI-hybrid parallelism for volume rendering on large, multi-core systems
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
Multi-core and many-core shared-memory parallel raycasting volume rendering optimization and tuning
International Journal of High Performance Computing Applications
Building a full scale VLSI-based volume visualization system
EGGH'90 Proceedings of the Fifth Eurographics conference on Advances in Computer Graphics Hardware: rendering, ray tracing and visualization systems
The flipping cube: a device for rotating 3D rasters
EGGH'91 Proceedings of the Sixth Eurographics conference on Advances in Computer Graphics Hardware: rendering, visualization and rasterization hardware
Interactive rendering of volumetric data sets
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
A fractal-based 2D expansion method for multi-scale volume data visualization
Journal of Visualization
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This paper presents rendering techniques that use volumes as the basic geometric primitives. It defines data structures composed of numerous subvolumes, in excess of 100,000. Over each subvolume, a scalar field describes the variation of some physical quantity. The two rendering methods described herein assume a trilinear variation of this scalar field within each volume element, unlike voxel-based techniques that assume a constant value for each subvolume. The result is a higher order approximation of the structures within the volume. In addition, solid texture mapping, atmospheric attenuation, and transfer functions relating the dynamic range of the scalar field to color and opacity are used to isolate important data features. The result is a new method for the visualization of three-dimensional data resulting from numerical simulations and observations of natural phenomena. This method continuously covers the gap between surface-based and voxel-based techniques.