Smalltalk-80: the language and its implementation
Smalltalk-80: the language and its implementation
The visual display of quantitative information
The visual display of quantitative information
Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Computer graphics visualization for acoustic simulation
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
ACM SIGPLAN Notices
Visualizing the behavior of higher dimensional dynamical systems
VIS '97 Proceedings of the 8th conference on Visualization '97
Hue-balls and lit-tensors for direct volume rendering of diffusion tensor fields
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Tensorlines: advection-diffusion based propagation through diffusion tensor fields
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Strategies for Direct Volume Rendering of Diffusion Tensor Fields
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
A taxonomy of glyph placement strategies for multidimensional data visualization
Information Visualization
Multi-valued volumetric visualization
VIS '91 Proceedings of the 2nd conference on Visualization '91
Constructing stream surfaces in steady 3D vector fields
VIS '92 Proceedings of the 3rd conference on Visualization '92
Visualization of second order tensor fields and matrix data
VIS '92 Proceedings of the 3rd conference on Visualization '92
Mix&Match: a construction kit for visualization
VIS '94 Proceedings of the conference on Visualization '94
An object oriented design for the visualization of multi-variable data objects
VIS '94 Proceedings of the conference on Visualization '94
A framework for augmenting the visualization of dynamic raster surfaces
Information Visualization
Technical Section: Surface-based flow visualization
Computers and Graphics
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The visualization and interpretation of multidimensional data in space can be substantially enhanced by the introduction of independently moving visual objects. These bird-oid objects or "boids" [1], derive from: (1) "icons" which are geometric objects whose shape and appearance are related to the field variables, (2) 3-dimensional cursors by which a user interactively picks a point in space, (3) particle traces, which are numerically integrated trajectories in space, (4) moving frames of vectors along space curves, and (5) "actors" which are programming objects which can create and destroy instances of themselves, act according to internal logic, and communicate with each other and with a user. A software prototype in the C++ language has been developed which demonstrates some of the capabilities of these objects for the visualization of scalar, vector, and tensor fields defined over finite elements or finite volumes. Visualization using boids requires fewer rendered graphical primitives, allows a higher degree of interactivity, and permits automated "knowledge navigation" amid data which is organized spatially.