Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Visualizing vector fields using line integral convolution and dye advection
Proceedings of the 1996 symposium on Volume visualization
Flow visualization for turbomachinery design
Proceedings of the 7th conference on Visualization '96
Fast line integral convolution for arbitrary surfaces in 3D
Visualization and mathematics
The “parallel vectors” operator: a vector field visualization primitive
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Solid texturing of complex surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A level-set method for flow visualization
Proceedings of the conference on Visualization '00
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Image based flow visualization
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Lagrangian-Eulerian advection for unsteady flow visualization
Proceedings of the conference on Visualization '01
A tetrahedra-based stream surface algorithm
Proceedings of the conference on Visualization '01
IEEE Transactions on Visualization and Computer Graphics
Efficient Streamline, Streamribbon, and Streamtube Constructions on Unstructured Grids
IEEE Transactions on Visualization and Computer Graphics
A New Line Integral Convolution Algorithm for Visualizing Time-Varying Flow Fields
IEEE Transactions on Visualization and Computer Graphics
VISSYM '03 Proceedings of the symposium on Data visualisation 2003
Enhanced Spot Noise for Vector Field Visualization
VIS '95 Proceedings of the 6th conference on Visualization '95
Moving iconic objects in scientific visualization
VIS '90 Proceedings of the 1st conference on Visualization '90
The stream polygon: a technique for 3D vector field visualization
VIS '91 Proceedings of the 2nd conference on Visualization '91
Constructing stream surfaces in steady 3D vector fields
VIS '92 Proceedings of the 3rd conference on Visualization '92
VIS '93 Proceedings of the 4th conference on Visualization '93
Cloud tracing in convection-diffusion systems
VIS '93 Proceedings of the 4th conference on Visualization '93
VIS '94 Proceedings of the conference on Visualization '94
Visualizing flow over curvilinear grid surfaces using line integral convolution
VIS '94 Proceedings of the conference on Visualization '94
Computational aspects of dynamic surfaces
Computational aspects of dynamic surfaces
GI '04 Proceedings of the 2004 Graphics Interface Conference
ISA and IBFVS: Image Space-Based Visualization of Flow on Surfaces
IEEE Transactions on Visualization and Computer Graphics
Comparing 2D Vector Field Visualization Methods: A User Study
IEEE Transactions on Visualization and Computer Graphics
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
VIS '04 Proceedings of the conference on Visualization '04
Image Based Flow Visualization for Curved Surfaces
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Image Space Based Visualization of Unsteady Flow on Surfaces
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Saddle Connectors - An Approach to Visualizing the Topological Skeleton of Complex 3D Vector Fields
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Cycle shading for the assessment and visualization of shape in one and two codimensions
GI '06 Proceedings of Graphics Interface 2006
Point-based stream surfaces and path surfaces
GI '07 Proceedings of Graphics Interface 2007
Efficient Visualization of Lagrangian Coherent Structures by Filtered AMR Ridge Extraction
IEEE Transactions on Visualization and Computer Graphics
Animation of Orthogonal Texture Patterns for Vector Field Visualization
IEEE Transactions on Visualization and Computer Graphics
Flow Charts: Visualization of Vector Fields on Arbitrary Surfaces
IEEE Transactions on Visualization and Computer Graphics
Smoke Surfaces: An Interactive Flow Visualization Technique Inspired by Real-World Flow Experiments
IEEE Transactions on Visualization and Computer Graphics
Generation of Accurate Integral Surfaces in Time-Dependent Vector Fields
IEEE Transactions on Visualization and Computer Graphics
PACIFICVIS '09 Proceedings of the 2009 IEEE Pacific Visualization Symposium
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Proceedings of the 2009 Computer Graphics International Conference
Comparing 3D Vector Field Visualization Methods: A User Study
IEEE Transactions on Visualization and Computer Graphics
Interactive Streak Surface Visualization on the GPU
IEEE Transactions on Visualization and Computer Graphics
Time and Streak Surfaces for Flow Visualization in Large Time-Varying Data Sets
IEEE Transactions on Visualization and Computer Graphics
IRIS: Illustrative Rendering for Integral Surfaces
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Interactive Separating Streak Surfaces
IEEE Transactions on Visualization and Computer Graphics
Constructing streak surfaces for 3D unsteady vector fields
Proceedings of the 26th Spring Conference on Computer Graphics
Flow field visualization using vector field perpendicular surfaces
Proceedings of the 25th Spring Conference on Computer Graphics
Topologically relevant stream surfaces for flow visualization
Proceedings of the 25th Spring Conference on Computer Graphics
Interactive Visualization of Rotational Symmetry Fields on Surfaces
IEEE Transactions on Visualization and Computer Graphics
Mesh-Driven Vector Field Clustering and Visualization: An Image-Based Approach
IEEE Transactions on Visualization and Computer Graphics
A 2D Flow Visualization User Study Using Explicit Flow Synthesis and Implicit Task Design
IEEE Transactions on Visualization and Computer Graphics
Automatic Stream Surface Seeding: A Feature Centered Approach
Computer Graphics Forum
Stream surface generation for fluid flow solutions on curvilinear grids
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
Texture-based flow visualization on isosurfaces from computational fluid dynamics
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Surface techniques for vortex visualization
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Boundary switch connectors for topological visualization of complex 3D vector fields
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Texture advection on stream surfaces: a novel hybrid visualization applied to CFD simulation results
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Parallel texture-based vector field visualization on curved surfaces using GPU cluster computers
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Topology aware stream surfaces
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
Smooth stream surfaces of fourth order precision
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
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With increasing computing power, it is possible to process more complex fluid simulations. However, a gap between increasing data size and our ability to visualize them still remains. Despite the great amount of progress that has been made in the field of flow visualization over the last two decades, a number of challenges remain. While the visualization of 2D flow has many good solutions, the visualization of 3D flow still poses many problems. Challenges such as domain coverage, speed of computation, and perception remain key directions for further research. Flow visualization with a focus on surface-based techniques forms the basis of this literature survey, including surface construction techniques and visualization methods applied to surfaces. We detail our investigation into these algorithms with discussions of their applicability and their relative strengths and drawbacks. We review the most important challenges when considering such visualizations. The result is an up-to-date overview of the current state-of-the-art that highlights both solved and unsolved problems in this rapidly evolving branch of research.