Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Direct volume visualization of three-dimensional vector fields
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast and resolution independent line integral convolution
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Visualization and Computer Graphics
Texture splats for 3D scalar and vector field visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
Visualizing 3D velocity fields near contour surfaces
VIS '94 Proceedings of the conference on Visualization '94
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Fast oriented line integral convolution for vector field visualization via the Internet
VIS '97 Proceedings of the 8th conference on Visualization '97
UFLIC: a line integral convolution algorithm for visualizing unsteady flows
VIS '97 Proceedings of the 8th conference on Visualization '97
Strategies for effectively visualizing 3D flow with volume LIC
VIS '97 Proceedings of the 8th conference on Visualization '97
Interactive exploration of volume line integral convolution based on 3D-texture mapping
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
PLIC: bridging the gap between streamlines and LIC
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A level-set method for flow visualization
Proceedings of the conference on Visualization '00
Adding a scalar value to texture-based vector field representations by local contrast analysis
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
AUFLIC: an accelerated algorithm for Unsteady Flow Line Integral Convolution
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Image based flow visualization
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Case study: hardware-accelerated selective LIC volume rendering
Proceedings of the conference on Visualization '02
A New Line Integral Convolution Algorithm for Visualizing Time-Varying Flow Fields
IEEE Transactions on Visualization and Computer Graphics
Strategies for Direct Volume Rendering of Diffusion Tensor Fields
IEEE Transactions on Visualization and Computer Graphics
Topology-Preserving Smoothing of Vector Fields
IEEE Transactions on Visualization and Computer Graphics
Lagrangian-Eulerian Advection of Noise and Dye Textures for Unsteady Flow Visualization
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
Fast LIC Image Generation Based on Significance Map
ISHPC '00 Proceedings of the Third International Symposium on High Performance Computing
Visualization of Analytically Defined Dynamical Systems
Dagstuhl '97, Scientific Visualization
High-Quality Animation of 2D Steady Vector Fields
IEEE Transactions on Visualization and Computer Graphics
Visualization of Vector Fields Using Seed LIC and Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Centroidal Voronoi Tessellation Based Algorithms for Vector Fields Visualization and Segmentation
VIS '04 Proceedings of the conference on Visualization '04
Rendering Implicit Flow Volumes
VIS '04 Proceedings of the conference on Visualization '04
Accelerated Unsteady Flow Line Integral Convolution
IEEE Transactions on Visualization and Computer Graphics
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Effectively Visualizing Multi-Valued Flow Data using Color and Texture
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric Illumination
IEEE Transactions on Visualization and Computer Graphics
A Texture-Based Hardware-Independent Technique for Time-Varying Volume Flow Visualization
Journal of Visualization
Visualization of Advection-Diffusion in Unsteady Fluid Flow
Computer Graphics Forum
Real-time advection and volumetric illumination for the visualization of 3D unsteady flow
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Technical Section: Surface-based flow visualization
Computers and Graphics
Particle level set advection for the interactive visualization of unsteady 3D flow
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
Physically-based dye advection for flow visualization
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
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