Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast and resolution independent line integral convolution
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Visualizing vector fields using line integral convolution and dye advection
Proceedings of the 1996 symposium on Volume visualization
Applications of pixel textures in visualization and realistic image synthesis
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
PLIC: bridging the gap between streamlines and LIC
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Hardware-accelerated texture advection for unsteady flow visualization
Proceedings of the conference on Visualization '00
AUFLIC: an accelerated algorithm for Unsteady Flow Line Integral Convolution
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Image based flow visualization
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Visualization and Computer Graphics
A New Line Integral Convolution Algorithm for Visualizing Time-Varying Flow Fields
IEEE Transactions on Visualization and Computer Graphics
Anisotropic Diffusion in Vector Field Visualization on Euclidean Domains and Surfaces
IEEE Transactions on Visualization and Computer Graphics
Lagrangian-Eulerian Advection of Noise and Dye Textures for Unsteady Flow Visualization
IEEE Transactions on Visualization and Computer Graphics
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Animating Flow Fields: Rendering of Oriented Line Integral Convolution
CA '97 Proceedings of the Computer Animation
Dynamic line integral convolution for visualizing streamline evolution
IEEE Transactions on Visualization and Computer Graphics
GI '04 Proceedings of the 2004 Graphics Interface Conference
ISA and IBFVS: Image Space-Based Visualization of Flow on Surfaces
IEEE Transactions on Visualization and Computer Graphics
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
VIS '04 Proceedings of the conference on Visualization '04
A Graphics Hardware-Based Vortex Detection and Visualization System
VIS '04 Proceedings of the conference on Visualization '04
On the Role of Color in the Perception of Motion in Animated Visualizations
VIS '04 Proceedings of the conference on Visualization '04
Real-Time Motion Estimation and Visualization on Graphics Cards
VIS '04 Proceedings of the conference on Visualization '04
Accelerated Unsteady Flow Line Integral Convolution
IEEE Transactions on Visualization and Computer Graphics
Image Space Advection on graphics hardware
Proceedings of the 21st spring conference on Computer graphics
High-Quality and Interactive Animations of 3D Time-Varying Vector Fields
IEEE Transactions on Visualization and Computer Graphics
Hub-based Simulation and Graphics Hardware Accelerated Visualization for Nanotechnology Applications
IEEE Transactions on Visualization and Computer Graphics
Parallel hierarchical visualization of large time-varying 3D vector fields
Proceedings of the 2007 ACM/IEEE conference on Supercomputing
A Texture-Based Hardware-Independent Technique for Time-Varying Volume Flow Visualization
Journal of Visualization
On a Graphics Hardware-Based Vortex Detection and Visualization System
Journal of Visualization
Particle-based fluid flow visualization on meshes
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Multi-layer illustrative dense flow visualization
Computer Graphics Forum
Animation of orthogonal texture-based vector field visualization
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
GPUFLIC: interactive and accurate dense visualization of unsteady flows
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
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We propose Unsteady Flow Advection-Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial correlation according to instantaneous streamlines whose spatial extent is controlled by the flow unsteadiness. UFAC is derived from a generic framework that provides spacetime-coherent dense representations of time dependent-vector fields by a two-step process: 1) construction of continuous trajectories in spacetime for temporal coherence, and 2) convolution along another set of paths through the above spacetime for spatially correlated patterns. Within the framework, known visualization techniques-such as Lagrangian-Eulerian Advection, Image-Based Flow Visualization, Unsteady Flow LIC, and Dynamic LIC-can be reproduced, often with better image quality, higher performance, or increased flexibility of the visualization style. Finally, we present a texture-based discretization of the framework and its interactive implementation on graphics hardware, which allows the user to gradually balance visualization speed against quality.