Visualizing the behavior of higher dimensional dynamical systems
VIS '97 Proceedings of the 8th conference on Visualization '97
Fast oriented line integral convolution for vector field visualization via the Internet
VIS '97 Proceedings of the 8th conference on Visualization '97
Strategies for effectively visualizing 3D flow with volume LIC
VIS '97 Proceedings of the 8th conference on Visualization '97
Real-time techniques for 3D flow visualization
Proceedings of the conference on Visualization '98
PLIC: bridging the gap between streamlines and LIC
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Adding a scalar value to texture-based vector field representations by local contrast analysis
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
AUFLIC: an accelerated algorithm for Unsteady Flow Line Integral Convolution
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
IEEE Computer Graphics and Applications
Fast LIC Image Generation Based on Significance Map
ISHPC '00 Proceedings of the Third International Symposium on High Performance Computing
Visualization of Vector Fields Using Seed LIC and Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Accelerated Unsteady Flow Line Integral Convolution
IEEE Transactions on Visualization and Computer Graphics
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Effectively Visualizing Multi-Valued Flow Data using Color and Texture
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Geometric flow visualization techniques for CFD simulation data
Proceedings of the 21st spring conference on Computer graphics
Realistic and interactive simulation of rivers
GI '06 Proceedings of Graphics Interface 2006
Strategies for the Visualization of Multiple 2D Vector Fields
IEEE Computer Graphics and Applications
High-Quality and Interactive Animations of 3D Time-Varying Vector Fields
IEEE Transactions on Visualization and Computer Graphics
A Texture-Based Hardware-Independent Technique for Time-Varying Volume Flow Visualization
Journal of Visualization
Dense geometric flow visualization
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Techniques for visualizing multi-valued flow data
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
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Line Integral Convolution (LIC) is a common approach for the visualization of 2D vector fields. It is well suited for visualizing the direction of a flow field, but it gives no information about the orientation of the underlying vectors. We introduce Oriented Line Integral Convolution (OLIC), where direction as well as orientation are encoded within the resulting image. This is achieved by using a sparse input texture and a ramp like (anisotropic) convolution kernel. This method can be used for animations, whereby the computation of so called pixel traces fastens the calculation process. In the result section various OLICs illustrating simple and real-world vector fields are shown.