Automatic illustration of 3D geometric models: lines
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A simple method for extracting the natural beauty of hair
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Direct volume visualization of three-dimensional vector fields
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Illumination in diverse codimensions
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Fast and resolution independent line integral convolution
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Visualizing vector fields using line integral convolution and dye advection
Proceedings of the 1996 symposium on Volume visualization
Image-guided streamline placement
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interactive visualization of 3D-vector fields using illuminated stream lines
Proceedings of the 7th conference on Visualization '96
Proceedings of the 7th conference on Visualization '96
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Fast line integral convolution for arbitrary surfaces in 3D
Visualization and mathematics
Fast Display of Illuminated Field Lines
IEEE Transactions on Visualization and Computer Graphics
Animating Flow Fields: Rendering of Oriented Line Integral Convolution
CA '97 Proceedings of the Computer Animation
Texture splats for 3D scalar and vector field visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
Visualizing flow over curvilinear grid surfaces using line integral convolution
VIS '94 Proceedings of the conference on Visualization '94
Visualizing 3D velocity fields near contour surfaces
VIS '94 Proceedings of the conference on Visualization '94
A higher-order method for finding vortex core lines
Proceedings of the conference on Visualization '98
Real-time techniques for 3D flow visualization
Proceedings of the conference on Visualization '98
Proceedings of the conference on Visualization '98
A level-set method for flow visualization
Proceedings of the conference on Visualization '00
AUFLIC: an accelerated algorithm for Unsteady Flow Line Integral Convolution
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Transport and anisotropic diffusion in time-dependent flow visualization
Proceedings of the conference on Visualization '01
Case study: hardware-accelerated selective LIC volume rendering
Proceedings of the conference on Visualization '02
Strategies for Direct Volume Rendering of Diffusion Tensor Fields
IEEE Transactions on Visualization and Computer Graphics
Anisotropic Diffusion in Vector Field Visualization on Euclidean Domains and Surfaces
IEEE Transactions on Visualization and Computer Graphics
Topology-Preserving Smoothing of Vector Fields
IEEE Transactions on Visualization and Computer Graphics
Visualization of Analytically Defined Dynamical Systems
Dagstuhl '97, Scientific Visualization
Advanced visualization technology for terascale particle accelerator simulations
Proceedings of the 2002 ACM/IEEE conference on Supercomputing
Strategies for interactive exploration of 3D flow using evenly-spaced illuminated streamlines
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
GI '04 Proceedings of the 2004 Graphics Interface Conference
Interactive Volume Rendering of Thin Thread Structures within Multivalued Scientific Data Sets
IEEE Transactions on Visualization and Computer Graphics
Particle Flurries: Synoptic 3D Pulsatile Flow Visualization
IEEE Computer Graphics and Applications
Accelerated Unsteady Flow Line Integral Convolution
IEEE Transactions on Visualization and Computer Graphics
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric Illumination
IEEE Transactions on Visualization and Computer Graphics
Image-Based Streamline Generation and Rendering
IEEE Transactions on Visualization and Computer Graphics
Distortion in 3D shape estimation with changes in illumination
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Enhancing Depth-Perception with Flexible Volumetric Halos
IEEE Transactions on Visualization and Computer Graphics
Illustrative halos in information visualization
AVI '08 Proceedings of the working conference on Advanced visual interfaces
A Texture-Based Hardware-Independent Technique for Time-Varying Volume Flow Visualization
Journal of Visualization
Interactive exploration of tensor fields in geosciences using volume rendering
Computers & Geosciences
Virtual Tubelets-efficiently visualizing large amounts of particle trajectories
Computers and Graphics
Flow field visualization using vector field perpendicular surfaces
Proceedings of the 25th Spring Conference on Computer Graphics
GPU-Based parallelization algorithm for 2d line integral convolution
ICSI'10 Proceedings of the First international conference on Advances in Swarm Intelligence - Volume Part I
Real-time advection and volumetric illumination for the visualization of 3D unsteady flow
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Effective techniques to visualize filament-surface relationships
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
Illustrative white matter fiber bundles
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
Rendering of 3D Meshes by Feature-Guided Convolution
International Journal of Advanced Pervasive and Ubiquitous Computing
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