Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
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SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
UFLIC: a line integral convolution algorithm for visualizing unsteady flows
VIS '97 Proceedings of the 8th conference on Visualization '97
Strategies for effectively visualizing 3D flow with volume LIC
VIS '97 Proceedings of the 8th conference on Visualization '97
Visualizing flow over curvilinear grid surfaces using line integral convolution
VIS '94 Proceedings of the conference on Visualization '94
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GPU (Graphics Processing Unit) technology provides an efficient method for parallel computation This paper will present a GPU-based Line Integral Convolution (LIC) parallel algorithm for visualization of discrete vector fields to accelerate LIC algorithm The algorithm is implemented with parallel operations using Compute Unified Device Architecture (CUDA) programming model in GPU The method can provide up to about 50× speed-up without any sacrifice on solution quality, compared to conventional sequential computation Experiment results show that it is useful for in-time remote visualization of discrete vector fields.