Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast and resolution independent line integral convolution
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Image-guided streamline placement
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interactive visualization of 3D-vector fields using illuminated stream lines
Proceedings of the 7th conference on Visualization '96
Strategies for effectively visualizing 3D flow with volume LIC
VIS '97 Proceedings of the 8th conference on Visualization '97
Real-time techniques for 3D flow visualization
Proceedings of the conference on Visualization '98
Visually exploring gigabyte data sets in real time
Communications of the ACM
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Immersive virtual reality for visualizing flow through an artery
Proceedings of the conference on Visualization '00
Visualization of particle traces in virtual environments
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
An immersive virtual environment for DT-MRI volume visualization applications: a case study
Proceedings of the conference on Visualization '01
A case study in selective visualization of unsteady 3D flow
Proceedings of the conference on Visualization '02
Conveying the 3D Shape of Smoothly Curving Transparent Surfaces via Texture
IEEE Transactions on Visualization and Computer Graphics
The virtual windtunnel: an environment for the exploration of three-dimensional unsteady flows
VIS '91 Proceedings of the 2nd conference on Visualization '91
Visualizing 3D velocity fields near contour surfaces
VIS '94 Proceedings of the conference on Visualization '94
Visualization of Vortices in Simulated Airflow around Bat Wings During Flight
VIS '04 Proceedings of the conference on Visualization '04
Using CavePainting to Create Scientific Visualizations
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Simulation and visualization of flow around bat wings during flight
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Visualization of blood platelets in a virtual environment
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Runtime Visualization of the Human Arterial Tree
IEEE Transactions on Visualization and Computer Graphics
A Low-Cost, Linux-Based Virtual Environment for Visualizing Vascular Structures
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Virtual Tubelets-efficiently visualizing large amounts of particle trajectories
Computers and Graphics
I3D '11 Symposium on Interactive 3D Graphics and Games
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
Blood flow at arterial branches: complexities to resolve for the angioplasty suite
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part III
Simulation and visualization of air flow around bat wings during flight
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Exploratory visualization of animal kinematics using instantaneous helical axes
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
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Particle Flurries is an interactive approach to 3D flow visualization. The approach produces a "synoptic visualization" and is used to examine both internal and external flows.