Interactive visualization of 3D-vector fields using illuminated stream lines
Proceedings of the 7th conference on Visualization '96
Parallel line integral convolution
Parallel Computing - Special issue on applications: parallel graphics and visualisation
Construction of vector field hierarchies
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Simplified representation of vector fields
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Real-time out-of-core visualization of particle traces
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Image based flow visualization
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Lagrangian-Eulerian advection for unsteady flow visualization
Proceedings of the conference on Visualization '01
Out-of-Core Streamline Visualization on Large Unstructured Meshes
IEEE Transactions on Visualization and Computer Graphics
A New Line Integral Convolution Algorithm for Visualizing Time-Varying Flow Fields
IEEE Transactions on Visualization and Computer Graphics
Visualizing Nonlinear Vector Field Topology
IEEE Transactions on Visualization and Computer Graphics
Visualizing Vector Field Topology in Fluid Flows
IEEE Computer Graphics and Applications
Large-Scale Data Visualization Using Parallel Data Streaming
IEEE Computer Graphics and Applications
Scalable Rendering on PC Clusters
IEEE Computer Graphics and Applications
UFAT: a particle tracer for time-dependent flow fields
VIS '94 Proceedings of the conference on Visualization '94
Flow Field Clustering via Algebraic Multigrid
VIS '04 Proceedings of the conference on Visualization '04
Interactive Terascale Particle Visualization
VIS '04 Proceedings of the conference on Visualization '04
A Parallel Visualization Pipeline for Terascale Earthquake Simulations
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
An Advanced Evenly-Spaced Streamline Placement Algorithm
IEEE Transactions on Visualization and Computer Graphics
Parallel multiresolution volume rendering of large data sets with error-guided load balancing
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
Parallel texture-based vector field visualization on curved surfaces using GPU cluster computers
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Scalable computation of streamlines on very large datasets
Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis
In situ visualization at extreme scale: challenges and opportunities
IEEE Computer Graphics and Applications
Simplified parallel domain traversal
Proceedings of 2011 International Conference for High Performance Computing, Networking, Storage and Analysis
Visualization of 4D Blood-Flow Fields by Spatiotemporal Hierarchical Clustering
Computer Graphics Forum
Parallel particle advection and FTLE computation for time-varying flow fields
SC '12 Proceedings of the International Conference on High Performance Computing, Networking, Storage and Analysis
Multiresolution streamline placement based on control grids
Integrated Computer-Aided Engineering
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We present the design of a scalable parallel pathline construction method for visualizing large time-varying 3D vector fields. A 4D (i.e., time and the 3D spatial domain) representation of the vector field is introduced to make a time-accurate depiction of the flow field. This representation also allows us to obtain pathlines through streamline tracing in the 4D space. Furthermore, a hierarchical representation of the 4D vector field, constructed by clustering the 4D field, makes possible interactive visualization of the flow field at different levels of abstraction. Based on this hierarchical representation, a data partitioning scheme is designed to achieve high parallel efficiency. We demonstrate the performance of parallel pathline visualization using data sets obtained from terascale flow simulations. This new capability will enable scientists to study their time-varying vector fields at the resolution and interactivity previously unavailable to them.