Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Isosurfacing in span space with utmost efficiency (ISSUE)
Proceedings of the 7th conference on Visualization '96
Multiresolution tetrahedral framework for visualizing regular volume data
VIS '97 Proceedings of the 8th conference on Visualization '97
Isosurface extraction using particle systems
VIS '97 Proceedings of the 8th conference on Visualization '97
Wavelets for computer graphics: theory and applications
Wavelets for computer graphics: theory and applications
Multiresolution techniques for interactive texture-based volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Very high resolution simulation of compressible turbulence on the IBM-SP system
SC '99 Proceedings of the 1999 ACM/IEEE conference on Supercomputing
Parallel view-dependent isosurface extraction using multi-pass occlusion culling
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
The parallelization of the perspective shear-warp volume rendering algorithm
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Interactive rendering of large volume data sets
Proceedings of the conference on Visualization '02
A Hardware-Assisted Scalable Solution for Interactive Volume Rendering of Time-Varying Data
IEEE Transactions on Visualization and Computer Graphics
Parallel Volume Rendering Using Binary-Swap Compositing
IEEE Computer Graphics and Applications
Volume Data and Wavelet Transforms
IEEE Computer Graphics and Applications
Wavelet Based 3D Compression with Fast Random Access for Very Large Volume Data
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
An Efficient Wavelet-Based Compression Method for Volume Rendering
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Direct Rendering of Laplacian Pyramid Compressed Volume Data
VIS '95 Proceedings of the 6th conference on Visualization '95
Approximation and rendering of volume data using wavelet transforms
VIS '92 Proceedings of the 3rd conference on Visualization '92
Massively parallel isosurface extraction
VIS '92 Proceedings of the 3rd conference on Visualization '92
Visibility Culling Using Plenoptic Opacity Functions for Large Volume Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Large volume visualization of compressed time-dependent datasets on GPU clusters
Parallel Computing - Parallel graphics and visualization
IEEE Transactions on Visualization and Computer Graphics
Adaptive load balancing for raycasting of non-uniformly bricked volumes
Parallel Computing
Parallel hierarchical visualization of large time-varying 3D vector fields
Proceedings of the 2007 ACM/IEEE conference on Supercomputing
IEICE - Transactions on Information and Systems
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Dynamic load balancing for parallel volume rendering
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Optimized volume raycasting for graphics-hardware-based cluster systems
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
A scalable, hybrid scheme for volume rendering massive data sets
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Multi-layered image caching for distributed rendering of large multiresolution datasets
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Cross-node occlusion in sort-last volume rendering
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
Load balancing utilizing data redundancy in distributed volume rendering
EG PGV'11 Proceedings of the 11th Eurographics conference on Parallel Graphics and Visualization
A multiresolution volume rendering framework for large-scale time-varying data visualization
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
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We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is first converted into a multiresolution wavelet tree. To eliminate the parent-child data dependency for reconstruction and achieve load-balanced rendering, we design a novel algorithm to partition the tree and distribute the data along a hierarchical space-filling curve with error-guided bucketization. At run time, the wavelet tree is traversed according to the user-specified error tolerance, data blocks of different resolutions are decompressed and rendered to compose the final image in parallel. Experimental results showed that our algorithm can reduce the run-time communication cost to a minimum and ensure a well-balanced workload among processors when visualizing gigabytes of data with arbitrary error tolerances.