Computational geometry: an introduction
Computational geometry: an introduction
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Octrees for faster isosurface generation
ACM Transactions on Graphics (TOG)
A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
Parallel volume ray-casting for unstructured-grid data on distributed-memory architectures
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
A Near Optimal Isosurface Extraction Algorithm Using the Span Space
IEEE Transactions on Visualization and Computer Graphics
Sweeping Simplices: A Fast Iso-Surface Extraction Algorithm for Unstructured Grids
VIS '95 Proceedings of the 6th conference on Visualization '95
Span filtering: an optimization scheme for volume visualization of large finite element models
VIS '91 Proceedings of the 2nd conference on Visualization '91
Isosurface generation by using extrema graphs
VIS '94 Proceedings of the conference on Visualization '94
Fast isocontouring for improved interactivity
Proceedings of the 1996 symposium on Volume visualization
I/O optimal isosurface extraction (extended abstract)
VIS '97 Proceedings of the 8th conference on Visualization '97
The multilevel finite element method for adaptive mesh optimization and visualization of volume data
VIS '97 Proceedings of the 8th conference on Visualization '97
Feature detection in linked derived spaces
Proceedings of the conference on Visualization '98
Isosurface extraction in time-varying fields using a temporal hierarchical index tree
Proceedings of the conference on Visualization '98
Interactive out-of-core isosurface extraction
Proceedings of the conference on Visualization '98
View dependent isosurface extraction
Proceedings of the conference on Visualization '98
Parallel accelerated isocontouring for out-of-core visualization
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Isosurface extraction techniques for Web-based volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Isosurface extraction in time-varying fields using a temporal branch-on-need tree (T-BON)
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Hardware-accelerated volume and isosurface rendering based on cell-projection
Proceedings of the conference on Visualization '00
Scalable isosurface visualization of massive datasets on COTS clusters
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Parallel view-dependent isosurface extraction using multi-pass occlusion culling
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Parallel and out-of-core view-dependent isocontour visualization using random data distribution
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Cell-based first-hit ray casting
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Vis files: computational field visualization
ACM SIGGRAPH Computer Graphics
Interactive ray tracing of time varying data
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Feature based volumetric video compression for interactive playback
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Feature estimation for efficient streaming
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Speeding Up Isosurface Extraction Using Interval Trees
IEEE Transactions on Visualization and Computer Graphics
Adaptive Projection Operators in Multiresolution Scientific Visualization
IEEE Transactions on Visualization and Computer Graphics
Adaptive Projection Operators in Multiresolution Scientific Visualization
IEEE Transactions on Visualization and Computer Graphics
Accelerated Isosurface Extraction in Time-Varying Fields
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Fast Isosurface Generation Using the Volume Thinning Algorithm
IEEE Transactions on Visualization and Computer Graphics
Improving the Robustness and Accuracy of the Marching Cubes Algorithm for Isosurfacing
IEEE Transactions on Visualization and Computer Graphics
Fast Isosurface Generation Using the Cell-Edge Centered Propagation Algorithm
ISHPC '00 Proceedings of the Third International Symposium on High Performance Computing
Accelerated splatting using a 3D adjacency data structure
GRIN'01 No description on Graphics interface 2001
Adaptive dynamic load-balancing through evolutionary formation of coalitions
Design and application of hybrid intelligent systems
Efficient Point-Based Isosurface Exploration Using the Span-Triangle
VIS '04 Proceedings of the conference on Visualization '04
Fast time-dependent isosurface extraction and rendering
Proceedings of the 20th spring conference on Computer graphics
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Volumetric video compression for interactive playback
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Counting Cases in Marching Cubes: Toward a Generic Algorithm for Producing Substitopes
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Space Efficient Fast Isosurface Extraction for Large Datasets
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Out-of-Core Isosurface Extraction of Time-Varying Fields over Irregular Grids
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A parallel multiresolution volume rendering algorithm for large data visualization
Parallel Computing - Parallel graphics and visualization
Visualization of Boundaries in Volumetric Data Sets Using LH Histograms
IEEE Transactions on Visualization and Computer Graphics
A comparison of fundamental methods for ISO surface extraction
Machine Graphics & Vision International Journal
Interactive Point-based Isosurface Exploration and High-quality Rendering
IEEE Transactions on Visualization and Computer Graphics
Using Difference Intervals for Time-Varying Isosurface Visualization
IEEE Transactions on Visualization and Computer Graphics
Isosurface Extraction and Spatial Filtering using Persistent Octree (POT)
IEEE Transactions on Visualization and Computer Graphics
Scalable Data Servers for Large Multivariate Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
An efficient and scalable parallel algorithm for out-of-core isosurface extraction and rendering
Journal of Parallel and Distributed Computing
Numerical Visualization by Rapid Isosurface Extractions Using 3D Span Spaces
Journal of Visualization
Scalable isosurface visualization of massive datasets on commodity off-the-shelf clusters
Journal of Parallel and Distributed Computing
Technical Section: Space and time efficient isosurface extraction
Computers and Graphics
Modeling and Visualization Approaches for Time-Varying Volumetric Data
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Efficient construction of flow structures
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
An efficient and scalable parallel algorithm for out-of-core isosurface extraction and rendering
IPDPS'06 Proceedings of the 20th international conference on Parallel and distributed processing
A simple and novel seed-set finding approach for iso-surface extraction
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Isosurface extraction using fixed-sized buckets
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Parallel multiresolution volume rendering of large data sets with error-guided load balancing
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
Case study of multithreaded in-core isosurface extraction algorithms
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
Parallel reflective symmetry transformation for volume data
EG PGV'07 Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization
Self-scheduled parallel isosurfacing using distributed span space on cell
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
Load-balanced isosurfacing on multi-GPU clusters
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
iSBVR: isosurface-aided hardware acceleration techniques for slice-based volume rendering
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
Efficient and adaptive rendering of 2-D continuous scatterplots
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
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