Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Advanced interactive visualization for CFD
Computing Systems in Education
Octrees for faster isosurface generation
ACM Transactions on Graphics (TOG)
Span filtering: an optimization scheme for volume visualization of large finite element models
VIS '91 Proceedings of the 2nd conference on Visualization '91
Optimal isosurface extraction from irregular volume data
Proceedings of the 1996 symposium on Volume visualization
Fast isocontouring for improved interactivity
Proceedings of the 1996 symposium on Volume visualization
Real-time slicing of data space
Proceedings of the 7th conference on Visualization '96
Isosurfacing in span space with utmost efficiency (ISSUE)
Proceedings of the 7th conference on Visualization '96
I/O optimal isosurface extraction (extended abstract)
VIS '97 Proceedings of the 8th conference on Visualization '97
The multilevel finite element method for adaptive mesh optimization and visualization of volume data
VIS '97 Proceedings of the 8th conference on Visualization '97
Efficiently using graphics hardware in volume rendering applications
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Isosurface extraction in time-varying fields using a temporal hierarchical index tree
Proceedings of the conference on Visualization '98
View dependent isosurface extraction
Proceedings of the conference on Visualization '98
Parallel accelerated isocontouring for out-of-core visualization
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Isosurface extraction techniques for Web-based volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Hardware-accelerated volume and isosurface rendering based on cell-projection
Proceedings of the conference on Visualization '00
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Parallel view-dependent isosurface extraction using multi-pass occlusion culling
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Vis files: computational field visualization
ACM SIGGRAPH Computer Graphics
Topological Zone Organization of Scalar Volume Data
Journal of Mathematical Imaging and Vision
A Near Optimal Isosurface Extraction Algorithm Using the Span Space
IEEE Transactions on Visualization and Computer Graphics
Speeding Up Isosurface Extraction Using Interval Trees
IEEE Transactions on Visualization and Computer Graphics
Fast Isosurface Generation Using the Volume Thinning Algorithm
IEEE Transactions on Visualization and Computer Graphics
Computational Engineering and Science Program at the University of Utah
ICCS '01 Proceedings of the International Conference on Computational Sciences-Part I
ISOSLIDER: a system for interactive exploration of isosurfaces
VISSYM '03 Proceedings of the symposium on Data visualisation 2003
3D visual data mining: goals and experiences
Computational Statistics & Data Analysis - Data visualization
Pixel-Exact Rendering of Spacetime Finite Element Solutions
VIS '04 Proceedings of the conference on Visualization '04
Efficient Point-Based Isosurface Exploration Using the Span-Triangle
VIS '04 Proceedings of the conference on Visualization '04
Interactive Point-Based Isosurface Extraction
VIS '04 Proceedings of the conference on Visualization '04
Counting Cases in Marching Cubes: Toward a Generic Algorithm for Producing Substitopes
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Space Efficient Fast Isosurface Extraction for Large Datasets
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Out-of-Core Isosurface Extraction of Time-Varying Fields over Irregular Grids
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A comparison of fundamental methods for ISO surface extraction
Machine Graphics & Vision International Journal
A geoscience perspective on immersive 3D gridded data visualization
Computers & Geosciences
Finite Elements in Analysis and Design
Static methods for object reconstruction overview: for medical diagnosis
Annales UMCS, Informatica
Topology design of three-dimensional continuum structures using isosurfaces
Advances in Engineering Software
Load-balanced isosurfacing on multi-GPU clusters
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
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We present an algorithm that accelerates the extraction of iso-surfaces from unstructured grids by avoiding the traversal of the entire set of cells in the volume. The algorithm consists of a sweep algorithm and a data decomposition scheme. The sweep algorithm incrementally locates intersected elements, and the data decomposition scheme restricts the algorithm's worst-case performance. For data sets consisting of hundreds of thousands of elements, our algorithm can reduce the cell traversal time more than 90% over the naive iso-surface extraction algorithm, thus facilitating interactive probing of scalar fields for large-scale problems on unstructured three-dimensional grids.