Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Gaze-directed volume rendering
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Octrees for faster isosurface generation
ACM Transactions on Graphics (TOG)
Fast algorithms for volume ray tracing
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Real-time previewing for volume visualization
VVS '94 Proceedings of the 1994 symposium on Volume visualization
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
A rendering algorithm for visualizing 3D scalar fields
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Volume Visualization (Tutorial)
Volume Visualization (Tutorial)
IEEE Computer Graphics and Applications
Interval Set: A Volume Rendering Technique Generalizing Isosurface Extraction
VIS '95 Proceedings of the 6th conference on Visualization '95
On Enhancing the Speed of Splatting with Indexing
VIS '95 Proceedings of the 6th conference on Visualization '95
Splatting of curvilinear volumes
VIS '95 Proceedings of the 6th conference on Visualization '95
Interval volume: a solid fitting technique for volumetric data display and analysis
VIS '95 Proceedings of the 6th conference on Visualization '95
Sweeping Simplices: A Fast Iso-Surface Extraction Algorithm for Unstructured Grids
VIS '95 Proceedings of the 6th conference on Visualization '95
The asymptotic decider: resolving the ambiguity in marching cubes
VIS '91 Proceedings of the 2nd conference on Visualization '91
Flow volumes for interactive vector field visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
Accelerating volume animation by space-leaping
VIS '93 Proceedings of the 4th conference on Visualization '93
Texture splats for 3D scalar and vector field visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
Eliminating popping artifacts in sheet buffer-based splatting
Proceedings of the conference on Visualization '98
High-Quality Splatting on Rectilinear Grids with Efficient Culling of Occluded Voxels
IEEE Transactions on Visualization and Computer Graphics
Solid Fitting: Field Interval Analysis for Effective Volume Exploration
Dagstuhl '97, Scientific Visualization
Accelerated splatting using a 3D adjacency data structure
GRIN'01 No description on Graphics interface 2001
Volume Interval Segmentation and Rendering
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
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