Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast line integral convolution for arbitrary surfaces in 3D
Visualization and mathematics
Image based flow visualization
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Visualization and Computer Graphics
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Image Space Based Visualization of Unsteady Flow on Surfaces
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
ISA and IBFVS: Image Space-Based Visualization of Flow on Surfaces
IEEE Transactions on Visualization and Computer Graphics
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
VIS '04 Proceedings of the conference on Visualization '04
Image Space Advection on graphics hardware
Proceedings of the 21st spring conference on Computer graphics
Texture advection on stream surfaces: a novel hybrid visualization applied to CFD simulation results
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Technical Section: Surface-based flow visualization
Computers and Graphics
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Isosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engineers with even more insight into the characteristics of 3D vector fields. We apply a method for producing dense, texture-based representations of flow on isosurfaces. It combines two well know scientific visualization techniques, namely iso-surfacing and texture-based flow visualization, into a useful hybrid approach. The method is fast and can generate dense representations of flow on isosurfaces with high spatio-temporal correlation at 60 frames per second. The method is applied in the context of CFD simulation data, namely, the investigation of a common swirl flow pattern and the visualization of blood flow.