Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast line integral convolution for arbitrary surfaces in 3D
Visualization and mathematics
Applications of pixel textures in visualization and realistic image synthesis
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Meshed atlases for real-time procedural solid texturing
ACM Transactions on Graphics (TOG)
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Image based flow visualization
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Lagrangian-Eulerian advection for unsteady flow visualization
Proceedings of the conference on Visualization '01
IEEE Transactions on Visualization and Computer Graphics
Lagrangian-Eulerian Advection of Noise and Dye Textures for Unsteady Flow Visualization
IEEE Transactions on Visualization and Computer Graphics
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Hardware-Accelerated High-Quality Reconstruction on PC Hardware
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Enhanced Spot Noise for Vector Field Visualization
VIS '95 Proceedings of the 6th conference on Visualization '95
Visualizing flow over curvilinear grid surfaces using line integral convolution
VIS '94 Proceedings of the conference on Visualization '94
GI '04 Proceedings of the 2004 Graphics Interface Conference
ISA and IBFVS: Image Space-Based Visualization of Flow on Surfaces
IEEE Transactions on Visualization and Computer Graphics
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
VIS '04 Proceedings of the conference on Visualization '04
Rendering Implicit Flow Volumes
VIS '04 Proceedings of the conference on Visualization '04
Accelerated Unsteady Flow Line Integral Convolution
IEEE Transactions on Visualization and Computer Graphics
Design and implementation of geometric and texture-based flow visualization techniques
Proceedings of the 21st spring conference on Computer graphics
Representing Higher-Order Singularities in Vector Fields on Piecewise Linear Surfaces
IEEE Transactions on Visualization and Computer Graphics
Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric Illumination
IEEE Transactions on Visualization and Computer Graphics
Image-Based Streamline Generation and Rendering
IEEE Transactions on Visualization and Computer Graphics
Vector Field Editing and Periodic Orbit Extraction Using Morse Decomposition
IEEE Transactions on Visualization and Computer Graphics
Point-based stream surfaces and path surfaces
GI '07 Proceedings of Graphics Interface 2007
A Texture-Based Hardware-Independent Technique for Time-Varying Volume Flow Visualization
Journal of Visualization
Visualization of Advection-Diffusion in Unsteady Fluid Flow
Computer Graphics Forum
Multi-layer illustrative dense flow visualization
Computer Graphics Forum
Visualizing white matter fiber tracts with optimally fitted curved dissection surfaces
EG VCBM'10 Proceedings of the 2nd Eurographics conference on Visual Computing for Biology and Medicine
Real-time advection and volumetric illumination for the visualization of 3D unsteady flow
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Animation of orthogonal texture-based vector field visualization
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Interactive visual exploration of unsteady 3D flows
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Texture-based flow visualization on isosurfaces from computational fluid dynamics
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Texture advection on stream surfaces: a novel hybrid visualization applied to CFD simulation results
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Parallel texture-based vector field visualization on curved surfaces using GPU cluster computers
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Dynamic regions of interest for interactive flow exploration
EG PGV'07 Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization
Technical Section: Surface-based flow visualization
Computers and Graphics
In-situ visualization for global hybrid simulations
Proceedings of the Conference on Extreme Science and Engineering Discovery Environment: Gateway to Discovery
Environmental Modelling & Software
Visualising experimental flow fields through a stormwater gross pollutant trap
Journal of Visualization
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We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependent vector fields with high spatio-temporal correlation using both Lagrangian-Eulerian Advection and Image Based Flow Visualization as its foundation. While the 3D vector fields are associated with arbitrary triangular surface meshes, the generation and advection of texture properties is confined to image space. Frame rates of up to 20 frames per second are realized by exploiting graphics card hardware. We apply this algorithm to unsteady flow on boundary surfaces of, large, complex meshes from computational fluid dynamics composed of more than 250,000 polygons, dynamic meshes with time-dependent geometry and topology, as well as medical data.