Procedural elements for computer graphics
Procedural elements for computer graphics
Object representation by means of nonminimal division quadtrees and octrees
ACM Transactions on Graphics (TOG)
Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
IEEE Transactions on Pattern Analysis and Machine Intelligence
ARTSccelerated ray-tracing system
IEEE Computer Graphics and Applications
Quadratic surface rendering on a logic-enhanced frame-buffer memory system
IEEE Computer Graphics and Applications
Viewing Transformations of Voxel-Based Objects Via Linear Octrees
IEEE Computer Graphics and Applications
Volume/surface octrees for the representation of three-dimensional objects
Computer Vision, Graphics, and Image Processing
Digital image processing (2nd ed.)
Digital image processing (2nd ed.)
A dynamic screen technique for shaded graphics display of slice-represented objects
Computer Vision, Graphics, and Image Processing
Real-time display and manipulation of 3-D medical objects: the Voxel processor architecture
Computer Vision, Graphics, and Image Processing
Octrees of objects in arbitrary motion: representation and efficiency
Computer Vision, Graphics, and Image Processing
Adaptive histogram equalization and its variations
Computer Vision, Graphics, and Image Processing
Generating antialiased images at low sampling densities
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The Reyes image rendering architecture
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
IEEE Spectrum
A survey of construction and manipulation of octrees
Computer Vision, Graphics, and Image Processing
Surface reconstruction of 3D objects in computerized tomography
Computer Vision, Graphics, and Image Processing
Fast surface tracking in three-dimensional binary images
Computer Vision, Graphics, and Image Processing
Information Display
Neighbor finding in images represented by octrees
Computer Vision, Graphics, and Image Processing
A new surface interpolation technique for reconstructing 3D objects from serial corss-sections
Computer Vision, Graphics, and Image Processing
Representation, display, and manipulation of 3D digital scenes and their medical applications
Computer Vision, Graphics, and Image Processing
The pixel machine: a parallel image computer
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Display of surfaces from volume data
Display of surfaces from volume data
The design and analysis of spatial data structures
The design and analysis of spatial data structures
Fundamentals of three-dimensional computer graphics
Fundamentals of three-dimensional computer graphics
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
The Visual Computer: International Journal of Computer Graphics
Boundary and object labelling in three-dimensional images
Computer Vision, Graphics, and Image Processing
Distributing display lists on a multicomputer
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
An introduction to ray tracing
An introduction to ray tracing
The voxblt engine: a voxel frame buffer processor
Advances in computer graphics hardware III
3D imaging in medicine
3D scan-conversion algorithms for voxel-based graphics
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Compositing 3-D rendered images
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Efficient alias-free rendering using bit-masks and look-up tables
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Antialiasing through stochastic sampling
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Integration of volume rendering and geometric graphics: work in progress
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
VEX: a volume exploratorium: an integrated toolkit for interactive volume visualization
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Volumetric rendering of multimodality, multivariable medical imaging data
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
True volume visualization of medical data
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Design for a real-time high-quality volume rendering workstation
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Representation of Three-Dimensional Digital Images
ACM Computing Surveys (CSUR)
A Reflectance Model for Computer Graphics
ACM Transactions on Graphics (TOG)
An improved illumination model for shaded display
Communications of the ACM
Optimal surface reconstruction from planar contours
Communications of the ACM
The aliasing problem in computer-generated shaded images
Communications of the ACM
Illumination for computer generated pictures
Communications of the ACM
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
A display system for the Stellar graphics supercomputer model GS1000
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Remote Sensing: Digital Image Analysis
Remote Sensing: Digital Image Analysis
Spacetime Ray Tracing for Animation
IEEE Computer Graphics and Applications
Memory and Processing Architecture for 3D Voxel-Based Imagery
IEEE Computer Graphics and Applications
Transparency and Antialiasing Algorithms Implemented with the Virtual Pixel Maps Technique
IEEE Computer Graphics and Applications
Graphics Processing on a Graphics Supercomputer
IEEE Computer Graphics and Applications
The Silicon Graphics 4D/240GTX Superworkstation
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Filtering: A note on the Use of Nonlinear Filtering in Computer Graphics
IEEE Computer Graphics and Applications
Medical Imaging: Registration of 3D Objects and Surfaces
IEEE Computer Graphics and Applications
Viewing and Rendering Processor for a Volume Visualization System
Advances in Computer Graphics Hardware IV (Eurographics'89 Workshop)
Near real-time shaded display of rigid objects
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
An algorithmic approach to controlling search in three-dimensional image data
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Predetermining visibility priority in 3-D scenes (Preliminary Report)
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
On visible surface generation by a priori tree structures
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A generalized object display processor architecture
ISCA '84 Proceedings of the 11th annual international symposium on Computer architecture
Efficient octree conversion by connectivity labeling
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Chap - a SIMD graphics processor
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
The A -buffer, an antialiased hidden surface method
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An analytic visible surface algorithm for independent pixel processing
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Three-dimensional medical image analysis using local dynamic algorithm selection on a multiple-instruction, multiple-data architecture
Surface definition for branching, contour-defined objects
ACM SIGGRAPH Computer Graphics
A survey of image registration techniques
ACM Computing Surveys (CSUR)
Parallel volume visualization on a hypercube architecture
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Relaxation Methods for Supervised Image Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Advanced algorithmic approaches to medical image segmentation
MMBIA '96 Proceedings of the 1996 Workshop on Mathematical Methods in Biomedical Image Analysis (MMBIA '96)
Interactive terrain rendering and volume visualization on the Princeton Engine
VIS '92 Proceedings of the 3rd conference on Visualization '92
Human Factors Issues in Virtual Environments: A Review of the Literature
Presence: Teleoperators and Virtual Environments
Data Structures for Efficient Dynamic Processing in 3-D
International Journal of Robotics Research
HPC for iterative image reconstruction in CT
Proceedings of the 2008 C3S2E conference
Artificial Intelligence in Medicine
An improved quadtree-based algorithm for lossless compression of volumetric datasets
CIMMACS'07 Proceedings of the 6th WSEAS international conference on Computational intelligence, man-machine systems and cybernetics
Feature identification and extraction in function fields
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Hardware architecture for voxelization-based volume rendering unstructured grids
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
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