Optimal surface reconstruction from planar contours
Communications of the ACM
From contours to surfaces: testbed and initial results
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Dynamic elastic interpolation for 3-D object reconstruction from serial cross-sectional images
ACM '87 Proceedings of the 1987 Fall Joint Computer Conference on Exploring technology: today and tomorrow
Pessimal Guesses may be Optimal: A Counterintuitive Search Result
IEEE Transactions on Pattern Analysis and Machine Intelligence
An efficient 3-D visualization technique for finite element models and other coarse volumes
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Three dimensional Terrain modeling and display for environmental assessment
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Topological considerations in isosurface generation extended abstract
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A triangulation algorithm from arbitrary shaped multiple planar contours
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
A physically based approach to 2–D shape blending
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Interactive image segmentation for radiation treatment planning
IBM Systems Journal
The VAIDAK medical image model reconstruction toolkit
SAC '93 Proceedings of the 1993 ACM/SIGAPP symposium on Applied computing: states of the art and practice
Piecewise-linear interpolation between polygonal slices
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Topological considerations in isosurface generation
ACM Transactions on Graphics (TOG)
History consideration in reconstructing polyhedral surfaces from parallel slices
Proceedings of the 7th conference on Visualization '96
Multiresolution banded refinement to accelerate surface reconstruction from polygons
Proceedings of the fourteenth annual symposium on Computational geometry
Contour interpolation and surface reconstruction of smooth terrain models
Proceedings of the conference on Visualization '98
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
An Anatomy-Based Approach to Human Muscle Modeling and Deformation
IEEE Transactions on Visualization and Computer Graphics
Shape Averaging and it's Applications to Industrial Design
IEEE Computer Graphics and Applications
Surface Coding Based on Morse Theory
IEEE Computer Graphics and Applications
Constructing a Reeb graph automatically from cross sections
IEEE Computer Graphics and Applications
Surface Reconstruction by Multiaxial Triangulation
IEEE Computer Graphics and Applications
A Fuzzy Approach to Digital Image Warping
IEEE Computer Graphics and Applications
Straight-skeleton based contour interpolation
SODA '03 Proceedings of the fourteenth annual ACM-SIAM symposium on Discrete algorithms
Geometrical Modeling of the Heart and Its Main Vessels
Proceedings of the First International Workshop on Functional Imaging and Modeling of the Heart
A new general triangulation method for planar contours
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Reconstruction and Simplification of Surfaces from Contours
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Interactive Maximum Projection Volume Rendering
VIS '95 Proceedings of the 6th conference on Visualization '95
Tensor Product Surfaces Guided by Minimal Surface Area Triangulations
VIS '95 Proceedings of the 6th conference on Visualization '95
Contour Model Guided Image Warping for Medical Image Interpolation
MMBIA '96 Proceedings of the 1996 Workshop on Mathematical Methods in Biomedical Image Analysis (MMBIA '96)
Hierarchical triangulation using terrain features
VIS '90 Proceedings of the 1st conference on Visualization '90
Accurate display of tensor product isosurfaces
VIS '90 Proceedings of the 1st conference on Visualization '90
3D visualization of unsteady 2D airplane wake vortices
VIS '94 Proceedings of the conference on Visualization '94
Geometric modeling
Contour interpolation by straight skeletons
Graphical Models
Beta-connection: Generating a family of models from planar cross sections
ACM Transactions on Graphics (TOG)
Constructing smooth branching surfaces from cross sections
Proceedings of the 2006 ACM symposium on Solid and physical modeling
G1-smooth branching surface construction from cross sections
Computer-Aided Design
Polygon interpolation for serial cross sections
Computers in Biology and Medicine
Dividing Virtual Belt Algorithm for Reconstructing Surface from a Set of Wire-Frame Contours
IEICE - Transactions on Information and Systems
Reconstruction of Branching Surface and Its Smoothness by Reversible Catmull-Clark Subdivision
ICCS 2009 Proceedings of the 9th International Conference on Computational Science
An Implicit Method for Interpolating Two Digital Closed Curves on Parallel Planes
SSVM '09 Proceedings of the Second International Conference on Scale Space and Variational Methods in Computer Vision
Reconstruction of multi-label domains from partial planar cross-sections
SGP '09 Proceedings of the Symposium on Geometry Processing
Technical Section: Shape approximation by differential properties of scalar functions
Computers and Graphics
3D ultrasound image reconstruction based on VTK
SIP'10 Proceedings of the 9th WSEAS international conference on Signal processing
Multimodal genetic algorithms-based algorithm for automatic point correspondence
Pattern Recognition
WSEAS Transactions on Signal Processing
Online reconstruction of 3D objects from arbitrary cross-sections
ACM Transactions on Graphics (TOG)
Visualization of tooth for 3-d simulation
AsiaSim'04 Proceedings of the Third Asian simulation conference on Systems Modeling and Simulation: theory and applications
Multiresolution reconstruction of pipe-shaped objects from contours
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part I
Wavelet transform for 3-D reconstruction from series sectional medical images
Mathematical and Computer Modelling: An International Journal
3D image reconstruction of bladder by nonlinear interpolation
Mathematical and Computer Modelling: An International Journal
Detection and three-dimensional reconstruction of a vascular network from serial sections
Pattern Recognition Letters
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A simple algorithm is presented for processing complex contour arrangements to produce polygonal element mosaics which are suitable for line drawing and continuous tone display. The program proceeds by mapping adjacent contours onto the same unit square and, subject to ordering limitations, connecting nodes of one contour to their nearest neighbors in the other contour. While the mapping procedure provides a basis for branching decisions, highly ambiguous situations are resolved by user interaction. The program was designed to interface a contour definition of the components of a human brain. These brain data are a most complex definition and, as such, serve to illustrate both the capabilities and limitations of the procedures.