Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Mathematical elements for computer graphics
Mathematical elements for computer graphics
A Generalization of Algebraic Surface Drawing
ACM Transactions on Graphics (TOG)
Local Control of Bias and Tension in Beta-splines
ACM Transactions on Graphics (TOG)
Computational Geometry for Design and Manufacture
Computational Geometry for Design and Manufacture
A morphological study of the form of nature
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Conversion of complex contour line definitions into polygonal element mosaics
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Casting curved shadows on curved surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Procedure models for generating three-dimensional terrain
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Plants, fractals, and formal languages
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Interpolating splines with local tension, continuity, and bias control
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Real time design and animation of fractal plants and trees
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Atmospheric illumination and shadows
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Managing geometric complexity with enhanced procedural models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Combinatorial analysis of ramified patterns and computer imagery of trees
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Guaranteed ray intersections with implicit surfaces
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Generating textures on arbitrary surfaces using reaction-diffusion
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A Shading Model for Cloth Objects
IEEE Computer Graphics and Applications
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Reflection from layered surfaces due to subsurface scattering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Creation and rendering of realistic trees
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Visual models of plants interacting with their environment
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Non-distorted texture mapping for sheared triangulated meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Approximate and probabilistic algorithms for shading and rendering structured particle systems
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Modeling generalized cylinders via Fourier morphing
ACM Transactions on Graphics (TOG)
Development models of herbaceous plants for computer imagery purposes
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Terrain simulation using a model of stream erosion
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A Short Recipe for Seashell Synthesis
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Botanical Visualization of Huge Hierarchies
INFOVIS '01 Proceedings of the IEEE Symposium on Information Visualization 2001 (INFOVIS'01)
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
Interactive Modeling of Tree Bark
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
A minimal and complete set of operators for the development of robust manifold mesh modelers
Graphical Models - Special issue on SMI 2002
Simulation levels of detail for plant motion
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 20th spring conference on Computer graphics
Real-time rendering of plant leaves
ACM SIGGRAPH 2005 Papers
Real-time rendering of plant leaves
ACM SIGGRAPH 2006 Courses
Constructing a 3D trunk model from two images
Graphical Models
Knowledge and heuristic-based modeling of laser-scanned trees
ACM Transactions on Graphics (TOG)
Computation of rotation minimizing frames
ACM Transactions on Graphics (TOG)
Analytical study of a stochastic plant growth model: Application to the GreenLab model
Mathematics and Computers in Simulation
Advanced material appearance modeling
ACM SIGGRAPH 2008 classes
Reconstruction of Tree Crown Shape from Scanned Data
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Streaming of plants in distributed virtual environments
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Self-organizing tree models for image synthesis
ACM SIGGRAPH 2009 papers
Compact and progressive plant models for streaming in networked virtual environments
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Tutorials/Surveys: Modelling trees and their interaction with the environment: A survey
Computers and Graphics
Visualization of time-varying natural tree data
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
Advanced material appearance modeling
ACM SIGGRAPH 2009 Courses
Growing virtual plants for virtual worlds
Proceedings of the 24th Spring Conference on Computer Graphics
Texture-lobes for tree modelling
ACM SIGGRAPH 2011 papers
Differential evolution for parameterized procedural woody plant models reconstruction
Applied Soft Computing
Degen generalized cylinders and their properties
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Polygon mesh generation of branching structures
SCIA'05 Proceedings of the 14th Scandinavian conference on Image Analysis
Modelling and sampling ramified objects with substructure-based method
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Interactive simulation of large-scale forests in virtual reality applications
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Plastic trees: interactive self-adapting botanical tree models
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
TreeSketch: interactive procedural modeling of trees on a tablet
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Tree branching reconstruction from unilateral point clouds
Transactions on Edutainment VIII
Effective multi-resolution rendering and texture compression for captured volumetric trees
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
Modeling trees with a space colonization algorithm
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
Interactive modeling of virtual ecosystems
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Environmental framework to visualize emergent artificial forest ecosystems
Information Sciences: an International Journal
Hi-index | 0.00 |
A method is presented for representing botanical trees, given three-dimensional points and connections. Limbs are modeled as generalized cylinders whose axes are space curves that interpolate the points. A free-form surface connects branching limbs. "Blobby" techniques are used to model the tree trunk as a series of non-circular cross sections. Bark is simulated with a bump map digitized from real world bark; leaves are textures mapped onto simple surfaces.