Tree branching reconstruction from unilateral point clouds

  • Authors:
  • Yinghui Wang;Xin Chang;Xiaojuan Ning;Jiulong Zhang;Zhenghao Shi;Minghua Zhao;Qiongfang Wang

  • Affiliations:
  • Institute of Computer Science and Engineering, Xi'an University of Technology, Xi'an, China;Institute of Computer Science and Engineering, Xi'an University of Technology, Xi'an, China;Institute of Computer Science and Engineering, Xi'an University of Technology, Xi'an, China;Institute of Computer Science and Engineering, Xi'an University of Technology, Xi'an, China;Institute of Computer Science and Engineering, Xi'an University of Technology, Xi'an, China;Institute of Computer Science and Engineering, Xi'an University of Technology, Xi'an, China;Faculty of Automation and Information Engineering, Xi'an University of Technology, Xi'an, China

  • Venue:
  • Transactions on Edutainment VIII
  • Year:
  • 2012

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Abstract

Trees are ubiquitous in natural environment and realistic models of tree are also indispensable in computer graphics and virtual reality domains. However, their complexity in geometry and topology make it a great challenge for photo-realistic tree reconstruction. Since tree trunk is the preliminary structure of trees, its modeling is a critical step which plays an important role in tree modeling. Many existing methods focus on the overall resemblance of tree branches but omit the local geometry details. In this paper, we perform unilateral scanning of real-world trees and propose an approach that could reconstruct trees from incomplete point clouds. The core of our method contains four parts: local optimal segmentation of tree branch, skeletal point and lines extraction from unilateral branch, the cross-section construction of tree branch, and final tree branch surface generation. Experimental results demonstrate the effectiveness and robustness of our method which could keep realistic shape of trees.