Real time design and animation of fractal plants and trees
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Voxel space automata: modeling with stochastic growth processes in voxel space
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
The algorithmic beauty of plants
The algorithmic beauty of plants
Visualization of botanical structures and processes using parametric L-systems
Scientific visualization and graphics simulation
Modelling growth forms of sponges with fractal techniques
Fractals and chaos
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Approximate and probabilistic algorithms for shading and rendering structured particle systems
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Generalization of Algebraic Surface Drawing
ACM Transactions on Graphics (TOG)
Development models of herbaceous plants for computer imagery purposes
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Plants, fractals, and formal languages
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Parametric l-systems and their application to the modelling and visualization of plants
Parametric l-systems and their application to the modelling and visualization of plants
Creation and rendering of realistic trees
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Visual models of plants interacting with their environment
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Computer graphics achievement award: Przemyslaw Prusinkiewicz
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Computer-generated floral ornament
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive arrangement of botanical L-system models
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Procedural multiresolution for plant and tree rendering
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
A Rule-Based Interactive Behavioral Animation System for Humanoids
IEEE Transactions on Visualization and Computer Graphics
Reconstructing 3D Tree Models from Instrumented Photographs
IEEE Computer Graphics and Applications
L-studio/cpfg: A Software System for Modeling Plants
AGTIVE '99 Proceedings of the International Workshop on Applications of Graph Transformations with Industrial Relevance
An L-System-Based Plant Modeling Language
AGTIVE '99 Proceedings of the International Workshop on Applications of Graph Transformations with Industrial Relevance
Integration of Simulation Tools in On-Line Virtual Worlds
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Distributed Virtual Reality Environments Based on Rewriting Systems
IEEE Transactions on Visualization and Computer Graphics
The Animation of Autonomous Actors Based on Production Rules
CA '96 Proceedings of the Computer Animation
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
ACM SIGGRAPH 2003 Papers
Interactive modeling of trees by using growth simulation
Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the 20th spring conference on Computer graphics
Semantic modeling project: building vernacular house of southeast China
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Simulating tree growth based on internal and environmental factors
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
ACM SIGGRAPH 2006 Papers
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Interactive design of botanical trees using freehand sketches and example-based editing
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Constructing a 3D trunk model from two images
Graphical Models
Stochastic simplification of aggregate detail
ACM SIGGRAPH 2007 papers
Image-based procedural modeling of facades
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
Interactive design of botanical trees using freehand sketches and example-based editing
ACM SIGGRAPH 2007 courses
ACM SIGGRAPH 2007 courses
Interactive visual editing of grammars for procedural architecture
ACM SIGGRAPH 2008 papers
Interactive procedural street modeling
ACM SIGGRAPH 2008 papers
Surface-based growth simulation for opening flowers
GI '08 Proceedings of graphics interface 2008
ACM SIGGRAPH Asia 2008 papers
Reconstruction of Tree Crown Shape from Scanned Data
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Self-organizing tree models for image synthesis
ACM SIGGRAPH 2009 papers
Tutorials/Surveys: Modelling trees and their interaction with the environment: A survey
Computers and Graphics
Geometrical shapes and swaying movements of realistic tree: design and implementation
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Technical Section: Parallel generation of multiple L-systems
Computers and Graphics
Modeling trees with crown shape constraints
ACM SIGGRAPH ASIA 2010 Posters
Growing virtual plants for virtual worlds
Proceedings of the 24th Spring Conference on Computer Graphics
Image-based and sketch-based modeling of plants and trees
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part I
A developmental model for generative media
ECAL'05 Proceedings of the 8th European conference on Advances in Artificial Life
Virtual biology modeling method based on validity confirmation mechanism
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Building chinese ancient architectures in seconds
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Survey and practice of 3d city modeling
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Synthetic tree models from iterated discrete graphs
Proceedings of Graphics Interface 2012
TreeSketch: interactive procedural modeling of trees on a tablet
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Modeling trees with a space colonization algorithm
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
Interactive modeling of virtual ecosystems
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Semiautomatic rule assist architecture modeling
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Graphics Interaction: A procedural method for irregular tree models
Computers and Graphics
Image-based reconstruction and synthesis of dense foliage
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Special Section on Procedural Modeling: Procedural grape bunch modeling
Computers and Graphics
Ting tools: interactive and procedural modeling of Chinese ting
The Visual Computer: International Journal of Computer Graphics
Hi-index | 0.00 |
The paper extends Lindenmayer systems in a manner suitable for simulating the interaction between a developing plant and its environment. The formalism is illustrated by modeling the response of trees to pruning, which yields synthetic images of sculptured plants found in topiary gardens.