Procedural multiresolution for plant and tree rendering

  • Authors:
  • Javier Lluch;Emilio Camahort;Roberto Vivó

  • Affiliations:
  • Polytechnic University of Valencia, 46020 Valencia, Spain;Polytechnic University of Valencia, 46020 Valencia, Spain;Polytechnic University of Valencia, 46020 Valencia, Spain

  • Venue:
  • Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
  • Year:
  • 2003

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Abstract

Modeling and rendering of plants and trees requires generating and processing large numbers of polygons. Geometry simplification methods may be used to reduce the polygon count and obtain a multiresolution representation. However, those methods fail to preserve the visual structure of a tree. We propose a different approach: procedural multiresolution. We build procedural models that reflect a tree's visual structure at different resolution levels. The models are based on parametric L-systems. Our method takes a parametric chain representing a tree and generates a new chain with embedded multiresolution information. The algorithm is based on a metric that quantifies the relevance of the branches of a tree. The representation supports efficient geometry extraction and produces good visual results.