Real time design and animation of fractal plants and trees
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
The algorithmic beauty of plants
The algorithmic beauty of plants
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Approximate and probabilistic algorithms for shading and rendering structured particle systems
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Visual models of plants interacting with their environment
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Modeling and rendering of outdoor scenes for distributed virtual environments
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Realistic modeling and rendering of plant ecosystems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Simulation modeling of plants and plant ecosystems
Communications of the ACM
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Time-critical rendering of discrete and continuous levels of detail
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Interactive visualization of complex plant ecosystems
Proceedings of the conference on Visualization '02
Procedural multiresolution for plant and tree rendering
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Interactive Modeling of Plants
IEEE Computer Graphics and Applications
Reconstructing 3D Tree Models from Instrumented Photographs
IEEE Computer Graphics and Applications
Fast approximate visible set determination for point sample clouds
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Real-time multiresolution dynamics of deeply hierarchical bodies
Graphics programming methods
3D modeling of trees from freehand sketches
ACM SIGGRAPH 2003 Sketches & Applications
Queue - Game Development
Fast construction of plant architectural models based on substructure decomposition
Journal of Computer Science and Technology
Animating real-time realistic movements in small plants
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Simulation levels of detail for plant motion
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-time rendering of plant leaves
ACM SIGGRAPH 2005 Papers
Real-time rendering of realistic-looking grass
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Simulating tree growth based on internal and environmental factors
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Modeling plant structures using concept sketches
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2006 Papers
Real-time rendering of plant leaves
ACM SIGGRAPH 2006 Courses
Interactive design of botanical trees using freehand sketches and example-based editing
ACM SIGGRAPH 2006 Courses
Constructing a 3D trunk model from two images
Graphical Models
Time-Critical Rendering of Huge Ecosystems Using Discrete and Continuous Levels of Detail
Presence: Teleoperators and Virtual Environments
ACM SIGGRAPH 2007 papers
Approximate image-based tree-modeling using particle flows
ACM SIGGRAPH 2007 papers
Interactive design of botanical trees using freehand sketches and example-based editing
ACM SIGGRAPH 2007 courses
ACM SIGGRAPH Asia 2008 papers
Sketch-based tree modeling using Markov random field
ACM SIGGRAPH Asia 2008 papers
A Sketch-and-Spray Interface for Modeling Trees
SG '07 Proceedings of the 8th international symposium on Smart Graphics
A Survey of Modeling and Rendering Trees
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Streaming of plants in distributed virtual environments
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Self-organizing tree models for image synthesis
ACM SIGGRAPH 2009 papers
Compact and progressive plant models for streaming in networked virtual environments
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Tools for Procedural Generation of Plants in Virtual Scenes
ICCS 2009 Proceedings of the 9th International Conference on Computational Science
Exploratory modeling with collaborative design spaces
ACM SIGGRAPH Asia 2009 papers
Tutorials/Surveys: Modelling trees and their interaction with the environment: A survey
Computers and Graphics
Image-based lightweight tree modeling
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Geometrical shapes and swaying movements of realistic tree: design and implementation
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
CGIM '07 Proceedings of the Ninth IASTED International Conference on Computer Graphics and Imaging
Aspects in Information Modelling and Knowledge Bases Research
Proceedings of the 2010 conference on Information Modelling and Knowledge Bases XXI
GenTree: an interactive genetic algorithms system for designing 3D polygonal tree models
GECCO'03 Proceedings of the 2003 international conference on Genetic and evolutionary computation: PartII
Natural tree modeling based on fractal
FSKD'09 Proceedings of the 6th international conference on Fuzzy systems and knowledge discovery - Volume 6
Component-based model synthesis for low polygonal models
Proceedings of Graphics Interface 2010
A sketch-and-grow interface for botanical tree modeling
SG'10 Proceedings of the 10th international conference on Smart graphics
Growing virtual plants for virtual worlds
Proceedings of the 24th Spring Conference on Computer Graphics
Technical Section: View-dependent pruning for real-time rendering of trees
Computers and Graphics
Image-based and sketch-based modeling of plants and trees
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part I
Inference-based procedural modeling of solids
Computer-Aided Design
Photo-Realistic tissue reflectance modelling for minimally invasive surgical simulation
MICCAI'05 Proceedings of the 8th international conference on Medical Image Computing and Computer-Assisted Intervention - Volume Part I
Quasi-physical simulation of large-scale dynamic forest scenes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Interactive simulation of large-scale forests in virtual reality applications
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Plastic trees: interactive self-adapting botanical tree models
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Towards the visualization of software systems as 3D forests: the CodeTrees environment
Proceedings of the 27th Annual ACM Symposium on Applied Computing
Synthetic tree models from iterated discrete graphs
Proceedings of Graphics Interface 2012
TreeSketch: interactive procedural modeling of trees on a tablet
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Capturing and animating the morphogenesis of polygonal tree models
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Extreme model simplification for forest rendering
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
Point-based rendering of trees
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
Realistic and interactive visualization of high-density plant ecosystems
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
Modeling trees with a space colonization algorithm
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
Interactive modeling of virtual ecosystems
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Rendering forest scenes in real-time
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Interactive sampling and rendering for complex and procedural geometry
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Interactive rendering of trees with shading and shadows
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Sketch-based parameterization of L-systems using illustration-inspired construction lines
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Environmental framework to visualize emergent artificial forest ecosystems
Information Sciences: an International Journal
Graphics Interaction: A procedural method for irregular tree models
Computers and Graphics
Procedural content generation for games: A survey
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Effects of wind on virtual plants in animation
International Journal of Computer Games Technology
Reconstructing 3D tree models using motion capture and particle flow
International Journal of Computer Games Technology
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