Voxel space automata: modeling with stochastic growth processes in voxel space
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
The algorithmic beauty of plants
The algorithmic beauty of plants
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
Radiosity and realistic image synthesis
Radiosity and realistic image synthesis
Fractal modelling: growth and form in biology
Fractal modelling: growth and form in biology
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Studying artificial life using a simple, general cellular model
Artificial Life
Artificial Life
Creation and rendering of realistic trees
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Visual models of plant development
Handbook of formal languages, vol. 3
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Developmental Systems and Languages
Developmental Systems and Languages
A Model for the Growth and Flowering of Aster Novae-Angliae on the Basis of Table L-Systems
L Systems, Most of the papers were presented at a conference in Aarhus, Denmark
Parametric l-systems and their application to the modelling and visualization of plants
Parametric l-systems and their application to the modelling and visualization of plants
Visual models of morphogenesis
Artificial Life
Computer graphics achievement award: Przemyslaw Prusinkiewicz
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Realistic modeling and rendering of plant ecosystems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Computer-generated floral ornament
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Botanical tree structure modeling based on real image set
ACM SIGGRAPH 98 Conference abstracts and applications
Interactive arrangement of botanical L-system models
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Artificial life for computer graphics
Communications of the ACM
Modeling and animation of botanical trees for interactive virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Simulation modeling of plants and plant ecosystems
Communications of the ACM
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Procedural multiresolution for plant and tree rendering
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Simulation and visualization of fire using extended lindenmayer systems
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Simulating and visualising spray deposition on plant canopies
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A Rule-Based Interactive Behavioral Animation System for Humanoids
IEEE Transactions on Visualization and Computer Graphics
Interactive Modeling of Plants
IEEE Computer Graphics and Applications
Reconstructing 3D Tree Models from Instrumented Photographs
IEEE Computer Graphics and Applications
An efficient instantiation algorithm for simulating radiant energy transfer in plant models
ACM Transactions on Graphics (TOG)
L-studio/cpfg: A Software System for Modeling Plants
AGTIVE '99 Proceedings of the International Workshop on Applications of Graph Transformations with Industrial Relevance
An L-System-Based Plant Modeling Language
AGTIVE '99 Proceedings of the International Workshop on Applications of Graph Transformations with Industrial Relevance
Integration of Simulation Tools in On-Line Virtual Worlds
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Modeling Virtual Gardens by Autonomous Procedural Agents
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Interactive modeling of trees by using growth simulation
Proceedings of the ACM symposium on Virtual reality software and technology
A graph grammar approach to artificial life
Artificial Life
Visualizing Botanical Trees over Four Seasons
VIS '04 Proceedings of the conference on Visualization '04
Proceedings of the 20th spring conference on Computer graphics
Semantic modeling project: building vernacular house of southeast China
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Simulating tree growth based on internal and environmental factors
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A Comprehensive Overview of the Applications of Artificial Life
Artificial Life
Modeling plant structures using concept sketches
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2006 Papers
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Interactive design of botanical trees using freehand sketches and example-based editing
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Constructing a 3D trunk model from two images
Graphical Models
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Fast Simulation of Laplacian Growth
IEEE Computer Graphics and Applications
Image-based procedural modeling of facades
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
Approximate image-based tree-modeling using particle flows
ACM SIGGRAPH 2007 papers
Interactive design of botanical trees using freehand sketches and example-based editing
ACM SIGGRAPH 2007 courses
ACM SIGGRAPH 2007 courses
Building a parametric 3D tomato plant model using laser scans and field data
MOAS'07 Proceedings of the 18th conference on Proceedings of the 18th IASTED International Conference: modelling and simulation
Interactive procedural street modeling
ACM SIGGRAPH 2008 papers
Surface-based growth simulation for opening flowers
GI '08 Proceedings of graphics interface 2008
Sketch-based tree modeling using Markov random field
ACM SIGGRAPH Asia 2008 papers
ACM SIGGRAPH Asia 2008 papers
Interactive example-based urban layout synthesis
ACM SIGGRAPH Asia 2008 papers
Procedural Graphics Model and Behavior Generation
ICCS '08 Proceedings of the 8th international conference on Computational Science, Part II
Self-organizing tree models for image synthesis
ACM SIGGRAPH 2009 papers
Competition and evolution in virtual plant communities: a new modeling approach
Natural Computing: an international journal
Interactive design of urban spaces using geometrical and behavioral modeling
ACM SIGGRAPH Asia 2009 papers
Constraint-based model synthesis
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Tutorials/Surveys: Modelling trees and their interaction with the environment: A survey
Computers and Graphics
A speech-driven embodied entrainment wall picture system for supporting virtual communication
Proceedings of the 3rd International Universal Communication Symposium
Building a parametric 3D tomato plant model using laser scans and field data
MS '07 The 18th IASTED International Conference on Modelling and Simulation
Augmenting artificial development with local fitness
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Research frontier: the evolution of swarm grammars-growing trees, crafting art, and bottom-up design
IEEE Computational Intelligence Magazine
A framework for simulating axon guidance
Neurocomputing
Folding protein-like structures with open L-systems
ECAL'07 Proceedings of the 9th European conference on Advances in artificial life
Extraction of 3D unfoliaged trees from image sequences via a generative statistical approach
Proceedings of the 29th DAGM conference on Pattern recognition
Heterogeneous modeling of biological organs and organ growth
Heterogeneous objects modelling and applications
Automatic addition of physics components to procedural content
Proceedings of the 7th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Crossroads
Technical Section: Developmental modelling with SDS
Computers and Graphics
Technical Section: Example-based curve synthesis
Computers and Graphics
Component-based model synthesis for low polygonal models
Proceedings of Graphics Interface 2010
Growing virtual plants for virtual worlds
Proceedings of the 24th Spring Conference on Computer Graphics
GPU-generated "parameterized" trees
Proceedings of the 26th Spring Conference on Computer Graphics
Procedural skeletons: kinematic extensions to CGA-shape grammars
Proceedings of the 26th Spring Conference on Computer Graphics
I3D '11 Symposium on Interactive 3D Graphics and Games
Metropolis procedural modeling
ACM Transactions on Graphics (TOG)
An architectural model of trees to estimate forest structural attributes using terrestrial LiDAR
Environmental Modelling & Software
Inference-based procedural modeling of solids
Computer-Aided Design
L-system based interactive and lightweight web3D tree modeling
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Morphological plasticity: environmentally driven morphogenesis
ECAL'05 Proceedings of the 8th European conference on Advances in Artificial Life
Virtual biology modeling method based on validity confirmation mechanism
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Mathematics and Computers in Simulation
Growing music: musical interpretations of l-systems
EC'05 Proceedings of the 3rd European conference on Applications of Evolutionary Computing
Survey and practice of 3d city modeling
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Plastic trees: interactive self-adapting botanical tree models
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
SMI 2012: Full Interactive modeling by procedural high-level primitives
Computers and Graphics
Synthetic tree models from iterated discrete graphs
Proceedings of Graphics Interface 2012
Efficient modeling of numerous trees by introducing growth volume for real-time virtual ecosystems
Computer Animation and Virtual Worlds
TreeSketch: interactive procedural modeling of trees on a tablet
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Example-based procedural modelling by geometric constraint solving
Multimedia Tools and Applications
Capturing and animating the morphogenesis of polygonal tree models
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Learning design patterns with bayesian grammar induction
Proceedings of the 25th annual ACM symposium on User interface software and technology
Modeling and visualization of symmetric and asymmetric plant competition
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
Modeling trees with a space colonization algorithm
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
Interactive modeling of virtual ecosystems
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Semiautomatic rule assist architecture modeling
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Environmental framework to visualize emergent artificial forest ecosystems
Information Sciences: an International Journal
Graphics Interaction: A procedural method for irregular tree models
Computers and Graphics
Generating and exploring good building layouts
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Special Section on Procedural Modeling: Procedural grape bunch modeling
Computers and Graphics
Modeling Urban Environments from Geospatial Data: A Pipeline for Procedural Modeling
Proceedings of the The third workshop on Procedural Content Generation in Games
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