Real time design and animation of fractal plants and trees
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Graphical applications of L-systems
Proceedings on Graphics Interface '86/Vision Interface '86
Voxel space automata: modeling with stochastic growth processes in voxel space
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Animation of plant development
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Creation and rendering of realistic trees
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Visual models of plants interacting with their environment
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interactive arrangement of botanical L-system models
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Interactive Modeling of Plants
IEEE Computer Graphics and Applications
An efficient instantiation algorithm for simulating radiant energy transfer in plant models
ACM Transactions on Graphics (TOG)
Virtual Climbing Plants Competing for Space
CA '02 Proceedings of the Computer Animation
A morphological study of the form of nature
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Plants, fractals, and formal languages
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Volumetric reconstruction and interactive rendering of trees from photographs
ACM SIGGRAPH 2004 Papers
Simulating tree growth based on internal and environmental factors
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Stochastic simplification of aggregate detail
ACM SIGGRAPH 2007 papers
Approximate image-based tree-modeling using particle flows
ACM SIGGRAPH 2007 papers
Botanical Tree Image Generation
IEEE Computer Graphics and Applications
Sketch-based tree modeling using Markov random field
ACM SIGGRAPH Asia 2008 papers
A Sketch-and-Spray Interface for Modeling Trees
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Self-organizing tree models for image synthesis
ACM SIGGRAPH 2009 papers
Texture-lobes for tree modelling
ACM SIGGRAPH 2011 papers
Digital Design of Nature: Computer Generated Plants and Organics
Digital Design of Nature: Computer Generated Plants and Organics
Functional tree models reacting to the environment
ACM SIGGRAPH 2011 Posters
Modeling trees with a space colonization algorithm
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
Interactive modeling of virtual ecosystems
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Capturing and animating the morphogenesis of polygonal tree models
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Stochastic simulation of trees with environmental sensitivity
SIGGRAPH Asia 2012 Posters
Image-based reconstruction and synthesis of dense foliage
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Interactive authoring of simulation-ready plants
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Analyzing growing plants from 4D point cloud data
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
Efficient tree-like structures modeling based on subdivision surfaces
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Modeling plant plasticity from a biophysical model: biomechanics
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Hi-index | 0.00 |
We present a dynamic tree modeling and representation technique that allows complex tree models to interact with their environment. Our method uses changes in the light distribution and proximity to solid obstacles and other trees as approximations of biologically motivated transformations on a skeletal representation of the tree's main branches and its procedurally generated foliage. Parts of the tree are transformed only when required, thus our approach is much faster than common algorithms such as Open L-Systems or space colonization methods. Input is a skeleton-based tree geometry that can be computed from common tree production systems or from reconstructed laser scanning models. Our approach enables content creators to directly interact with trees and to create visually convincing ecosystems interactively. We present different interaction types and evaluate our method by comparing our transformations to biologically based growth simulation techniques.