Real time design and animation of fractal plants and trees
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Solid shape
The algorithmic beauty of plants
The algorithmic beauty of plants
Calculation of reference frames along a space curve
Graphics gems
A collision-based model of spiral phyllotaxis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Generative modeling: a symbolic system for geometric modeling
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Creation and rendering of realistic trees
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Visual models of plants interacting with their environment
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Realistic modeling and rendering of plant ecosystems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Botanical tree structure modeling based on real image set
ACM SIGGRAPH 98 Conference abstracts and applications
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Approximate and probabilistic algorithms for shading and rendering structured particle systems
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Interactive Modeling of Plants
IEEE Computer Graphics and Applications
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Parametric l-systems and their application to the modelling and visualization of plants
Parametric l-systems and their application to the modelling and visualization of plants
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Animating real-time realistic movements in small plants
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Interactive modeling of trees by using growth simulation
Proceedings of the ACM symposium on Virtual reality software and technology
A graph grammar approach to artificial life
Artificial Life
Proceedings of the 20th spring conference on Computer graphics
Modelling urban scenes for LBMS
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Real-time rendering of plant leaves
ACM SIGGRAPH 2005 Papers
Simulating tree growth based on internal and environmental factors
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Modeling plant structures using concept sketches
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2006 Papers
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Graphical Models - Special issue on PG2004
Real-time rendering of plant leaves
ACM SIGGRAPH 2006 Courses
Interactive design of botanical trees using freehand sketches and example-based editing
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Sketch interface for 3D modeling of flowers
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Integrating generative growth and evolutionary computation for form exploration
Genetic Programming and Evolvable Machines
Image-based procedural modeling of facades
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
Approximate image-based tree-modeling using particle flows
ACM SIGGRAPH 2007 papers
Interactive design of botanical trees using freehand sketches and example-based editing
ACM SIGGRAPH 2007 courses
ACM SIGGRAPH 2007 courses
Knowledge and heuristic-based modeling of laser-scanned trees
ACM Transactions on Graphics (TOG)
Interactive visual editing of grammars for procedural architecture
ACM SIGGRAPH 2008 papers
Interactive procedural street modeling
ACM SIGGRAPH 2008 papers
Surface-based growth simulation for opening flowers
GI '08 Proceedings of graphics interface 2008
ACM SIGGRAPH Asia 2008 papers
Sketch-based tree modeling using Markov random field
ACM SIGGRAPH Asia 2008 papers
ACM SIGGRAPH Asia 2008 papers
A Sketch-and-Spray Interface for Modeling Trees
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Model and Animate Plant Leaf Wilting
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
On derivative estimation and the solution of least squares problems
Journal of Computational and Applied Mathematics
Streaming of plants in distributed virtual environments
MM '08 Proceedings of the 16th ACM international conference on Multimedia
FLIC: Application to Caching of a Dynamic Dependency Analysis for a 3D Oriented CRS
Electronic Notes in Theoretical Computer Science (ENTCS)
A hybrid modeling method of Chinese ancient architecture
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Self-organizing tree models for image synthesis
ACM SIGGRAPH 2009 papers
Compact and progressive plant models for streaming in networked virtual environments
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Venation skeleton-based modeling plant leaf wilting
International Journal of Computer Games Technology - Game Technology for Training and Education
Constraint-based model synthesis
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Tutorials/Surveys: Modelling trees and their interaction with the environment: A survey
Computers and Graphics
Visualization of time-varying natural tree data
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
Natural tree modeling based on fractal
FSKD'09 Proceedings of the 6th international conference on Fuzzy systems and knowledge discovery - Volume 6
Automatic addition of physics components to procedural content
Proceedings of the 7th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Technical Section: Parallel generation of multiple L-systems
Computers and Graphics
Automatic reconstruction of tree skeletal structures from point clouds
ACM SIGGRAPH Asia 2010 papers
Sketch-based tree modeling by distribution control on planes
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
GPU-generated "parameterized" trees
Proceedings of the 26th Spring Conference on Computer Graphics
Procedural skeletons: kinematic extensions to CGA-shape grammars
Proceedings of the 26th Spring Conference on Computer Graphics
Motion capture for a natural tree in the wind
MIG'10 Proceedings of the Third international conference on Motion in games
Inference-based procedural modeling of solids
Computer-Aided Design
L-system based interactive and lightweight web3D tree modeling
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
A developmental model for generative media
ECAL'05 Proceedings of the 8th European conference on Advances in Artificial Life
Modeling of trees with interactive l-system and 3d gestures
BioADIT'06 Proceedings of the Second international conference on Biologically Inspired Approaches to Advanced Information Technology
A critical appraisal of the box counting method to assess the fractal dimension of tree crowns
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Building chinese ancient architectures in seconds
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Survey and practice of 3d city modeling
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Plastic trees: interactive self-adapting botanical tree models
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
SMI 2012: Full Interactive modeling by procedural high-level primitives
Computers and Graphics
A shape grammar interpreter for rectilinear forms
Computer-Aided Design
TreeSketch: interactive procedural modeling of trees on a tablet
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Example-based procedural modelling by geometric constraint solving
Multimedia Tools and Applications
Modeling trees with a space colonization algorithm
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
Interactive modeling of virtual ecosystems
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Modeling of trees with 3D gestures and growth simulation
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
Sketch-based parameterization of L-systems using illustration-inspired construction lines
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Semiautomatic rule assist architecture modeling
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Procedural facade variations from a single layout
ACM Transactions on Graphics (TOG)
Generating and exploring good building layouts
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Special Section on Procedural Modeling: Procedural grape bunch modeling
Computers and Graphics
Reconstructing 3D tree models using motion capture and particle flow
International Journal of Computer Games Technology
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We integrate into plant models three elements of plant representation identified as important by artists: posture (manifested in curved stems and elongated leaves), gradual variation of features, and the progression of the drawing process from overall silhouette to local details. The resulting algorithms increase the visual realism of plant models by offering an intuitive control over plant form and supporting an interactive modeling process. The algorithms are united by the concept of expressing local attributes of plant architecture as functions of their location along the stems.