A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Skeletal Methods of Shape Manipulation
SMI '99 Proceedings of the International Conference on Shape Modeling and Applications
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Simulation levels of detail for plant motion
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Physically-based simulation of plant leaf growth: Research Articles
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Interactive venation-based leaf shape modeling: Natural Phenomena and Special Effects
Computer Animation and Virtual Worlds - CASA 2005
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A venation skeleton-driven method for modeling and animating plant leaf wilting is presented. The proposed method includes five principal processes. Firstly, a three-dimensional leaf skeleton is constructed from a leaf image, and the leaf skeleton is further used to generate a detailed mesh for the leaf surface. Then a venation skeleton is generated interactively from the leaf skeleton. Each vein in the venation skeleton consists of a segmented vertices string. Thirdly, each vertex in the leaf mesh is banded to the nearest vertex in the venation skeleton. We then deform the venation skeleton by controlling the movement of each vertex in the venation skeleton by rotating it around a fixed vector. Finally, the leaf mesh is mapped to the deformed venation skeleton, as such the deformation of the mesh follows the deformation of the venation skeleton. The proposed techniques have been applied to simulate plant leaf surface deformation resulted from biological responses of plant wilting.