Real time design and animation of fractal plants and trees
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Graphical applications of L-systems
Proceedings on Graphics Interface '86/Vision Interface '86
Voxel space automata: modeling with stochastic growth processes in voxel space
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
The algorithmic beauty of plants
The algorithmic beauty of plants
Lindenmayer systems, fractals and plants
Lindenmayer systems, fractals and plants
Modelling compound leaves using implicit contours
CG International '92 Proceedings of the 10th International Conference of the Computer Graphics Society on Visual computing : integrating computer graphics with computer vision: integrating computer graphics with computer vision
Modeling spaces for toleranced objects
International Journal of Robotics Research
Animation of plant development
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fractal modelling: growth and form in biology
Fractal modelling: growth and form in biology
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Creation and rendering of realistic trees
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Visual models of plants interacting with their environment
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A modelling method and user interface for creating plants
Proceedings of the conference on Graphics interface '97
Realistic modeling and rendering of plant ecosystems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Modeling and animation of botanical trees for interactive virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Approximate and probabilistic algorithms for shading and rendering structured particle systems
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Interactive visualization of complex plant ecosystems
Proceedings of the conference on Visualization '02
A Rule-Based Interactive Behavioral Animation System for Humanoids
IEEE Transactions on Visualization and Computer Graphics
Interactive Modeling of Plants
IEEE Computer Graphics and Applications
A Model for the Growth and Flowering of Aster Novae-Angliae on the Basis of Table L-Systems
L Systems, Most of the papers were presented at a conference in Aarhus, Denmark
Lworld: An Animation System Based on Rewriting
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Visual models of morphogenesis
Artificial Life
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
The Tree of Knowledge Project: Organic Designs as Virtual Learning Spaces
International Journal of Virtual and Personal Learning Environments
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In this paper, we summarize some of the techniques used for modelling certain elements of nature such as trees. We describe some of the current methods in their order of appearance in the classification spectrum given in this survey. We discuss the geometrical and biological aspects that help us to identify the position of the work in our spectrum. The paper also identifies the interaction capability of the current techniques with the environmental factors and external forces.