SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Creation and rendering of realistic trees
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Reconstructing 3D Tree Models from Instrumented Photographs
IEEE Computer Graphics and Applications
What Energy Functions Can Be Minimized via Graph Cuts?
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
ACM SIGGRAPH 2004 Papers
"GrabCut": interactive foreground extraction using iterated graph cuts
ACM SIGGRAPH 2004 Papers
Volumetric reconstruction and interactive rendering of trees from photographs
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2007 papers
Approximate image-based tree-modeling using particle flows
ACM SIGGRAPH 2007 papers
Knowledge and heuristic-based modeling of laser-scanned trees
ACM Transactions on Graphics (TOG)
Automatic reconstruction of tree skeletal structures from point clouds
ACM SIGGRAPH Asia 2010 papers
Creation of tree models from freehand sketches by building 3D skeleton point cloud
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Supervised label transfer for semantic segmentation of street scenes
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part V
Sketch-based tree modeling by distribution control on planes
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Modeling-in-context: user design of complementary objects with a single photo
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
Texture-lobes for tree modelling
ACM SIGGRAPH 2011 papers
Reconstructing mass-conserved water surfaces using shape from shading and optical flow
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part IV
Modeling and generating moving trees from video
Proceedings of the 2011 SIGGRAPH Asia Conference
Efficient modeling of numerous trees by introducing growth volume for real-time virtual ecosystems
Computer Animation and Virtual Worlds
An image-based approach for stochastic volumetric and procedural details
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Modeling residential urban areas from dense aerial LiDAR point clouds
CVM'12 Proceedings of the First international conference on Computational Visual Media
Image-based reconstruction and synthesis of dense foliage
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Dynamic hair manipulation in images and videos
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Hi-index | 0.00 |
In this paper, we introduce a simple sketching method to generate a realistic 3D tree model from a single image. The user draws at least two strokes in the tree image: the first crown stroke around the tree crown to mark up the leaf region, the second branch stroke from the tree root to mark up the main trunk, and possibly few other branch strokes for refinement. The method automatically generates a 3D tree model including branches and leaves. Branches are synthesized by a growth engine from a small library of elementary subtrees that are pre-defined or built on the fly from the recovered visible branches. The visible branches are automatically traced from the drawn branch strokes according to image statistics on the strokes. Leaves are generated from the region bounded by the first crown stroke to complete the tree. We demonstrate our method on a variety of examples.