Development models of herbaceous plants for computer imagery purposes
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Reconstructing 3D Tree Models from Instrumented Photographs
IEEE Computer Graphics and Applications
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2007 papers
Approximate image-based tree-modeling using particle flows
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH Asia 2008 papers
Sketch-based tree modeling using Markov random field
ACM SIGGRAPH Asia 2008 papers
Image-based tree modeling from a few images with very narrow viewing range
The Visual Computer: International Journal of Computer Graphics
Sketch-based tree modeling by distribution control on planes
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
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Virtual trees are widely used in computer games, cartoons, and internet. In this paper, we propose a new method for tree modeling from sketches. The user draws several strokes to mark up main structures and crown silhouettes of a tree on two images as inputs, a realistic 3D tree can be constructed from sketches automatically and quickly. At first, a point cloud made up of approximate 3D skeleton points is built from sketches. Main branches are constructed by converting a 2D sketch into 3D using the point cloud as shape guidance. The whole tree is completed by adding small branches and leaves. We have demonstrate this method on a variety of examples.