Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Computer Vision: A Modern Approach
Computer Vision: A Modern Approach
A suggestive interface for image guided 3D sketching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM SIGGRAPH 2006 Papers
FiberMesh: designing freeform surfaces with 3D curves
ACM SIGGRAPH 2007 papers
ShapePalettes: interactive normal transfer via sketching
ACM SIGGRAPH 2007 papers
Image-based procedural modeling of facades
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
3D-modeling by ortho-image generation from image sequences
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH Asia 2008 papers
Interactive 3D architectural modeling from unordered photo collections
ACM SIGGRAPH Asia 2008 papers
ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models
Proceedings of the 21st annual ACM symposium on User interface software and technology
Technical perspective: Design tools for the rest of us
Communications of the ACM - Finding the Fun in Computer Science Education
Symmetric architecture modeling with a single image
ACM SIGGRAPH Asia 2009 papers
Structured annotations for 2D-to-3D modeling
ACM SIGGRAPH Asia 2009 papers
Analytic drawing of 3D scaffolds
ACM SIGGRAPH Asia 2009 papers
Photo-inspired model-driven 3D object modeling
ACM SIGGRAPH 2011 papers
Insitu: sketching architectural designs in context
Proceedings of the 2011 SIGGRAPH Asia Conference
Situated modeling: a shape-stamping interface with tangible primitives
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
International Journal of Human-Computer Studies
Enclosed: a component-centric interface for designing prototype enclosures
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Workshop on personal and pervasive fabrication (PerFab 2013)
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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The products that we use everyday are typically designed and produced for mass consumption. However, it is difficult for such products to satisfy the needs of individual users. We present a framework that allows the end-user to participate in the entire process of designing their own objects, from the initial concept stage to the production of a new real-world object that fits well with the existing complementary objects. We advocate using a single photo as a rough guide for the user to sketch a new customized object that does not exist in the photo. Our system provides a 2D interface for sketching the outline of the new object and annotating certain geometric properties of it directly on the photo. We introduce a Modified Lipson optimization method for generating the 3D shape. We design a variety of real-world everyday objects that are complementary to the existing objects and environment in the photo. We show that novice users can learn and create new objects with our system within minutes.