Harold: a world made of drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Sketch pad a man-machine graphical communication system
DAC '64 Proceedings of the SHARE design automation workshop
A suggestive interface for image guided 3D sketching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual Modeling with a Hand-Held Camera
International Journal of Computer Vision
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
"GrabCut": interactive foreground extraction using iterated graph cuts
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2005 Papers
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
SESAME: towards better 3D conceptual design systems
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Proceedings of the 2006 AVI workshop on BEyond time and errors: novel evaluation methods for information visualization
A computer support tool for the early stages of architectural design
Interacting with Computers
The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
3D-modeling by ortho-image generation from image sequences
ACM SIGGRAPH 2008 papers
Proceedings of the 21st annual ACM symposium on User interface software and technology
A sketch-based interface for photo pop-up
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
Towards artistic minimal rendering
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Modeling-in-context: user design of complementary objects with a single photo
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
Sketch-based Interfaces and Modeling
Sketch-based Interfaces and Modeling
Shape capture assisted by traditional tools
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Guided exploration of physically valid shapes for furniture design
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Reciprocal frame structures made easy
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Urban pattern: layout design by hierarchical domain splitting
ACM Transactions on Graphics (TOG)
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Architecture is design in spatial context. The only current methods for representing context involve designing in a heavyweight computer-aided design system, using a full model of existing buildings and landscape, or sketching on a panoramic photo. The former is too cumbersome; the latter is too restrictive in viewpoint and in the handling of occlusions and topography. We introduce a novel approach to presenting context such that it is an integral component in a lightweight conceptual design system. We represent sites through a fusion of data available from different sources. We derive a site model from geographic elevation data, on-site point-to-point distance measurements, and images of the site. To acquire and process the data, we use publicly available data sources, multidimensional scaling techniques and refinements of recent bundle adjustment techniques. We offer a suite of interactive tools to acquire, process, and combine the data into a lightweight stroke and image-billboard representation. We create multiple and linked pop-ups derived from images, forming a lightweight representation of a three-dimensional environment. We implemented our techniques in a stroke-based conceptual design system we call Insitu. We developed our work through continuous interaction with professional designers. We present designs created with our new techniques integrated in a conceptual design system.