Fast contact force computation for nonpenetrating rigid bodies
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive manipulation of rigid body simulations
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Sampling plausible solutions to multi-body constraint problems
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A suggestive interface for 3D drawing
Proceedings of the 14th annual ACM symposium on User interface software and technology
Creating models of truss structures with optimization
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH 2004 Papers
Physics-based Animation (Graphics Series)
Physics-based Animation (Graphics Series)
Backward steps in rigid body simulation
ACM SIGGRAPH 2008 papers
Staggered projections for frictional contact in multibody systems
ACM SIGGRAPH Asia 2008 papers
iWIRES: an analyze-and-edit approach to shape manipulation
ACM SIGGRAPH 2009 papers
Procedural modeling of structurally-sound masonry buildings
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH Asia 2009 papers
Exploratory modeling with collaborative design spaces
ACM SIGGRAPH Asia 2009 papers
Toward evaluating material design interface paradigms for novice users
ACM SIGGRAPH 2010 papers
Paneling architectural freeform surfaces
ACM SIGGRAPH 2010 papers
Triangle surfaces with discrete equivalence classes
ACM SIGGRAPH 2010 papers
ACM SIGGRAPH 2010 papers
Design and fabrication of materials with desired deformation behavior
ACM SIGGRAPH 2010 papers
Data-driven suggestions for creativity support in 3D modeling
ACM SIGGRAPH Asia 2010 papers
Exploration of continuous variability in collections of 3D shapes
ACM SIGGRAPH 2011 papers
Probabilistic reasoning for assembly-based 3D modeling
ACM SIGGRAPH 2011 papers
Make it home: automatic optimization of furniture arrangement
ACM SIGGRAPH 2011 papers
Interactive furniture layout using interior design guidelines
ACM SIGGRAPH 2011 papers
Sensitive couture for interactive garment modeling and editing
ACM SIGGRAPH 2011 papers
Shape space exploration of constrained meshes
Proceedings of the 2011 SIGGRAPH Asia Conference
Insitu: sketching architectural designs in context
Proceedings of the 2011 SIGGRAPH Asia Conference
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Inverse mapping with sensitivity analysis for partial selection in interactive evolution
EvoMUSART'13 Proceedings of the Second international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
Reciprocal frame structures made easy
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Computing self-supporting surfaces by regular triangulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Computational design of mechanical characters
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Sketch-based generation and editing of quad meshes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Make it stand: balancing shapes for 3D fabrication
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Worst-case structural analysis
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Generating and exploring good building layouts
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Computational design of actuated deformable characters
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Constraint-aware interior layout exploration for pre-cast concrete-based buildings
The Visual Computer: International Journal of Computer Graphics
Designing and fabricating mechanical automata from mocap sequences
ACM Transactions on Graphics (TOG)
SMI 2013: Illustrating the disassembly of 3D models
Computers and Graphics
Structure-aware shape processing
SIGGRAPH Asia 2013 Courses
Cross-sectional structural analysis for 3D printing optimization
SIGGRAPH Asia 2013 Technical Briefs
Dynamic maps for exploring and browsing shapes
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
Hi-index | 0.00 |
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challenging. We propose an interactive design framework for efficient and intuitive exploration of geometrically and physically valid shapes. During any geometric editing operation, the proposed system continuously visualizes the valid range of the parameter being edited. When one or more constraints are violated after an operation, the system generates multiple suggestions involving both discrete and continuous changes to restore validity. Each suggestion also comes with an editing mode that simultaneously adjusts multiple parameters in a coordinated way to maintain validity. Thus, while the user focuses on the aesthetic aspects of the design, our computational design framework helps to achieve physical realizability by providing active guidance to the user. We demonstrate our framework on plank-based furniture design with nail-joint and frictional constraints. We use our system to design a range of examples, conduct a user study, and also fabricate a physical prototype to test the validity and usefulness of the system.