SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Mean value coordinates for closed triangular meshes
ACM SIGGRAPH 2005 Papers
Hierarchical mesh segmentation based on fitting primitives
The Visual Computer: International Journal of Computer Graphics
Partial and approximate symmetry detection for 3D geometry
ACM SIGGRAPH 2006 Papers
Skinning with dual quaternions
Proceedings of the 2007 symposium on Interactive 3D graphics and games
ACM SIGGRAPH 2007 papers
Skeleton extraction by mesh contraction
ACM SIGGRAPH 2008 papers
iWIRES: an analyze-and-edit approach to shape manipulation
ACM SIGGRAPH 2009 papers
Illustrating how mechanical assemblies work
ACM SIGGRAPH 2010 papers
Computer-generated residential building layouts
ACM SIGGRAPH Asia 2010 papers
Interactive architectural modeling with procedural extrusions
ACM Transactions on Graphics (TOG)
Converting 3D furniture models to fabricatable parts and connectors
ACM SIGGRAPH 2011 papers
Make it home: automatic optimization of furniture arrangement
ACM SIGGRAPH 2011 papers
Interactive furniture layout using interior design guidelines
ACM SIGGRAPH 2011 papers
Guided exploration of physically valid shapes for furniture design
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
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We introduce the geometric problem of stackabilization: how to geometrically modify a 3D object so that it is more amenable to stacking. Given a 3D object and a stacking direction, we define a measure of stackability, which is derived from the gap between the lower and upper envelopes of the object in a stacking configuration along the stacking direction. The main challenge in stackabilization lies in the desire to modify the object's geometry only subtly so that the intended functionality and aesthetic appearance of the original object are not significantly affected. We present an automatic algorithm to deform a 3D object to meet a target stackability score using energy minimization. The optimized energy accounts for both the scales of the deformation parameters as well as the preservation of pre-existing geometric and structural properties in the object, e. g., symmetry, as a means of maintaining its functionality. We also present an intelligent editing tool that assists a modeler when modifying a given 3D object to improve its stackability. Finally, we explore a few fun variations of the stackabilization problem.