Generative and evaluative CAAD tools for spatial allocation problem
Principles of computer-aided design: computability of design
Interactive physically-based manipulation of discrete/continuous models
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A tutorial on learning with Bayesian networks
Learning in graphical models
An algorithm for exhaustive generation of building floor plans
Communications of the ACM
Feature-based cellular texturing for architectural models
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
The Logic of Architecture: Design, Computation, and Cognition
The Logic of Architecture: Design, Computation, and Cognition
Algorithmic Aspects of VLSI Layout
Algorithmic Aspects of VLSI Layout
Non-invasive interactive visualization of dynamic architectural environments
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Convex Optimization
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Persistent realtime building interior generation
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames
Architecture's New Media: Principles, Theories, and Methods of Computer-Aided Design
Architecture's New Media: Principles, Theories, and Methods of Computer-Aided Design
Geometry of multi-layer freeform structures for architecture
ACM SIGGRAPH 2007 papers
Image-based procedural modeling of facades
ACM SIGGRAPH 2007 papers
Sketching reality: Realistic interpretation of architectural designs
ACM Transactions on Graphics (TOG)
Freeform surfaces from single curved panels
ACM SIGGRAPH 2008 papers
Generating 3D Building Models from Architectural Drawings: A Survey
IEEE Computer Graphics and Applications
Optimal gait and form for animal locomotion
ACM SIGGRAPH 2009 papers
Procedural modeling of structurally-sound masonry buildings
ACM SIGGRAPH Asia 2009 papers
By-example synthesis of architectural textures
ACM SIGGRAPH 2010 papers
Probabilistic Graphical Models: Principles and Techniques - Adaptive Computation and Machine Learning
Shape: Talking about Seeing and Doing
Shape: Talking about Seeing and Doing
Characterizing structural relationships in scenes using graph kernels
ACM SIGGRAPH 2011 papers
Probabilistic reasoning for assembly-based 3D modeling
ACM SIGGRAPH 2011 papers
Make it home: automatic optimization of furniture arrangement
ACM SIGGRAPH 2011 papers
Interactive furniture layout using interior design guidelines
ACM SIGGRAPH 2011 papers
Component-based modeling of complete buildings
Proceedings of Graphics Interface 2011
Inference-based procedural modeling of solids
Computer-Aided Design
Motion-guided mechanical toy modeling
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
DressUp!: outfit synthesis through automatic optimization
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Automatic stylistic manga layout
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
ICA3D - Intelligent computer-aided ancient Chinese architecture design
Advanced Engineering Informatics
Scoring functions for automatic arrangement of business interiors
SIGGRAPH Asia 2012 Technical Briefs
Procedural facade variations from a single layout
ACM Transactions on Graphics (TOG)
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Generating and exploring good building layouts
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Constraint-aware interior layout exploration for pre-cast concrete-based buildings
The Visual Computer: International Journal of Computer Graphics
Urban pattern: layout design by hierarchical domain splitting
ACM Transactions on Graphics (TOG)
Challenges in procedural modeling of buildings
UDMV '13 Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation
Challenges and ideas in procedural modeling of interiors
UDMV '13 Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation
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We present a method for automated generation of building layouts for computer graphics applications. Our approach is motivated by the layout design process developed in architecture. Given a set of high-level requirements, an architectural program is synthesized using a Bayesian network trained on real-world data. The architectural program is realized in a set of floor plans, obtained through stochastic optimization. The floor plans are used to construct a complete three-dimensional building with internal structure. We demonstrate a variety of computer-generated buildings produced by the presented approach.