Creating solid models from single 2D sketches
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Identification of Faces in a 2D Line Drawing Projection of a Wireframe Object
IEEE Transactions on Pattern Analysis and Machine Intelligence
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A suggestive interface for 3D drawing
Proceedings of the 14th annual ACM symposium on User interface software and technology
ACM Transactions on Graphics (TOG)
Comparing Images Using the Hausdorff Distance
IEEE Transactions on Pattern Analysis and Machine Intelligence
A System for Constructing Boundary Representation Solid Models from a Two-Dimensional Sketch
GMP '00 Proceedings of the Geometric Modeling and Processing 2000
Freehand Sketch System for 3D Geometric Modeling
SMA '97 Proceedings of the 1997 International Conference on Shape Modeling and Applications (SMA '97)
ACM SIGGRAPH 2003 Papers
Sketch based interfaces: early processing for sketch understanding
Proceedings of the 2001 workshop on Perceptive user interfaces
ACM SIGGRAPH 2005 Papers
SmoothSketch: 3D free-form shapes from complex sketches
ACM SIGGRAPH 2006 Papers
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Single View Reconstruction of Curved Surfaces
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
Dynamically constructed Bayes nets for multi-domain sketch understanding
IJCAI'05 Proceedings of the 19th international joint conference on Artificial intelligence
On visual similarity based 2D drawing retrieval
Computer-Aided Design
Combining geometry and domain knowledge to interpret hand-drawn diagrams
Computers and Graphics
A freehand sketching interface for progressive construction of 3D objects
Computers and Graphics
Sketch-based 3D engineering part class browsing and retrieval
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
On expert performance in 3D curve-drawing tasks
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Computational Support for Sketching in Design: A Review
Foundations and Trends in Human-Computer Interaction
Non-complete Topological Analysis in Image-Based 3D Building Reconstruction
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Structured annotations for 2D-to-3D modeling
ACM SIGGRAPH Asia 2009 papers
Analytic drawing of 3D scaffolds
ACM SIGGRAPH Asia 2009 papers
Sketch realizing: lifelike portrait synthesis from sketch
Proceedings of the 2009 Computer Graphics International Conference
SmartBoxes for interactive urban reconstruction
ACM SIGGRAPH 2010 papers
Proceedings of the 11th International Conference of the NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction
Component-based model synthesis for low polygonal models
Proceedings of Graphics Interface 2010
Computer-generated residential building layouts
ACM SIGGRAPH Asia 2010 papers
Sketching interactive systems with sketchify
ACM Transactions on Computer-Human Interaction (TOCHI)
3D modeling with a symmetric sketch
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
Developing a physical colour input device for studying digital sketching in design
Create'10 Proceedings of the 2010 international conference on The Interaction Design
Factored Facade Acquisition using Symmetric Line Arrangements
Computer Graphics Forum
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Reconstruction of relief objects from archeological line drawings
Journal on Computing and Cultural Heritage (JOCCH)
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Object detection, shape recovery, and 3D modelling by depth-encoded hough voting
Computer Vision and Image Understanding
Ting tools: interactive and procedural modeling of Chinese ting
The Visual Computer: International Journal of Computer Graphics
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In this article, we introduce sketching reality, the process of converting a freehand sketch into a realistic-looking model. We apply this concept to architectural designs. As the sketch is being drawn, our system periodically interprets its 2.5D-geometry by identifying new junctions, edges, and faces, and then analyzing the extracted topology. The user can add detailed geometry and textures through sketches as well. This is possible through the use of databases that match partial sketches to models of detailed geometry and textures. The final product is a realistic texture-mapped 2.5D-model of the building. We show a variety of buildings that have been created using this system.