IEEE Computer Graphics and Applications
Computer-generated residential building layouts
ACM SIGGRAPH Asia 2010 papers
Procedural skeletons: kinematic extensions to CGA-shape grammars
Proceedings of the 26th Spring Conference on Computer Graphics
Metropolis procedural modeling
ACM Transactions on Graphics (TOG)
Make it home: automatic optimization of furniture arrangement
ACM SIGGRAPH 2011 papers
Interactive furniture layout using interior design guidelines
ACM SIGGRAPH 2011 papers
Component-based modeling of complete buildings
Proceedings of Graphics Interface 2011
SMI 2012: Full Interactive modeling by procedural high-level primitives
Computers and Graphics
Example-based synthesis of 3D object arrangements
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Acquiring 3D indoor environments with variability and repetition
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
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While the creation of convincing cityscapes from the outside is already possible, there is a lack of robust and efficient techniques for modeling the interior of buildings. In particular, we focus on challenges for the subdivision of the interior space into rooms and for placement of furniture in those rooms.