A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A Spectral Technique for Correspondence Problems Using Pairwise Constraints
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Curve and Surface Reconstruction: Algorithms with Mathematical Analysis (Cambridge Monographs on Applied and Computational Mathematics)
Example-based 3D scan completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Abstraction of man-made shapes
ACM SIGGRAPH Asia 2009 papers
Robust single-view geometry and motion reconstruction
ACM SIGGRAPH Asia 2009 papers
Illustrating how mechanical assemblies work
ACM SIGGRAPH 2010 papers
Style-content separation by anisotropic part scales
ACM SIGGRAPH Asia 2010 papers
Blocks world revisited: image understanding using qualitative geometry and mechanics
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part IV
Exploration of continuous variability in collections of 3D shapes
ACM SIGGRAPH 2011 papers
Characterizing structural relationships in scenes using graph kernels
ACM SIGGRAPH 2011 papers
Photo-inspired model-driven 3D object modeling
ACM SIGGRAPH 2011 papers
Global registration of dynamic range scans for articulated model reconstruction
ACM Transactions on Graphics (TOG)
Joint shape segmentation with linear programming
Proceedings of the 2011 SIGGRAPH Asia Conference
Unsupervised co-segmentation of a set of shapes via descriptor-space spectral clustering
Proceedings of the 2011 SIGGRAPH Asia Conference
KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera
Proceedings of the 24th annual ACM symposium on User interface software and technology
Interactive images: cuboid proxies for smart image manipulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Estimating the aspect layout of object categories
CVPR '12 Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
An interactive approach to semantic modeling of indoor scenes with an RGBD camera
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
A search-classify approach for cluttered indoor scene understanding
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
An interactive approach to semantic modeling of indoor scenes with an RGBD camera
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
A search-classify approach for cluttered indoor scene understanding
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Co-hierarchical analysis of shape structures
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Learning part-based templates from large collections of 3D shapes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Reshuffle-based interior scene synthesis
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Structure-aware shape processing
SIGGRAPH Asia 2013 Courses
Consolidation of low-quality point clouds from outdoor scenes
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
Indoor scene reconstruction using primitive-driven space partitioning and graph-cut
UDMV '13 Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation
Challenges and ideas in procedural modeling of interiors
UDMV '13 Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation
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Large-scale acquisition of exterior urban environments is by now a well-established technology, supporting many applications in search, navigation, and commerce. The same is, however, not the case for indoor environments, where access is often restricted and the spaces are cluttered. Further, such environments typically contain a high density of repeated objects (e.g., tables, chairs, monitors, etc.) in regular or non-regular arrangements with significant pose variations and articulations. In this paper, we exploit the special structure of indoor environments to accelerate their 3D acquisition and recognition with a low-end handheld scanner. Our approach runs in two phases: (i) a learning phase wherein we acquire 3D models of frequently occurring objects and capture their variability modes from only a few scans, and (ii) a recognition phase wherein from a single scan of a new area, we identify previously seen objects but in different poses and locations at an average recognition time of 200ms/model. We evaluate the robustness and limits of the proposed recognition system using a range of synthetic and real world scans under challenging settings.