Indoor scene reconstruction using primitive-driven space partitioning and graph-cut

  • Authors:
  • Sven Oesau;Florent Lafarge;Pierre Alliez

  • Affiliations:
  • Inria Sophia Antipolis - Méditerranée, France;Inria Sophia Antipolis - Méditerranée, France;Inria Sophia Antipolis - Méditerranée, France

  • Venue:
  • UDMV '13 Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation
  • Year:
  • 2013

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Abstract

We present a method for automatic reconstruction of permanent structures of indoor scenes, such as walls, floors and ceilings, from raw point clouds acquired by laser scanners. Our approach employs graph-cut to solve an inside/outside labeling of a space decomposition. To allow for an accurate reconstruction the space decomposition is aligned with permanent structures. A Hough Transform is applied for extracting the wall directions while allowing a flexible reconstruction of scenes. The graph-cut formulation takes into account data consistency through an inside/outside prediction for the cells of the space decomposition by stochastic ray casting, while favoring low geometric complexity of the model. Our experiments produces watertight reconstructed models of multi-level buildings and complex scenes.