An Approximate and Efficient Method for Optimal Rotation Alignment of 3D Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
Magic canvas: interactive design of a 3-D scene prototype from freehand sketches
GI '07 Proceedings of Graphics Interface 2007
Model Composition from Interchangeable Components
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
Upright orientation of man-made objects
ACM SIGGRAPH 2008 papers
Autotagging to improve text search for 3d models
Proceedings of the 8th ACM/IEEE-CS joint conference on Digital libraries
Context-based search for 3D models
ACM SIGGRAPH Asia 2010 papers
Characterizing structural relationships in scenes using graph kernels
ACM SIGGRAPH 2011 papers
Make it home: automatic optimization of furniture arrangement
ACM SIGGRAPH 2011 papers
Interactive furniture layout using interior design guidelines
ACM SIGGRAPH 2011 papers
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Synthesizing open worlds with constraints using locally annealed reversible jump MCMC
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Fit and diverse: set evolution for inspiring 3D shape galleries
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Exploring Shape Variations by 3D-Model Decomposition and Part-based Recombination
Computer Graphics Forum
Example-based synthesis of 3D object arrangements
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
A search-classify approach for cluttered indoor scene understanding
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Acquiring 3D indoor environments with variability and repetition
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Sketch-based search and composition of 3D models
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Sketch2Scene: sketch-based co-retrieval and co-placement of 3D models
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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We present a reshuffle-based approach for synthesizing interior scenes from only a small set of input scenes. Our system can analyze the input scenes to generate functionally plausible scene variations while for previous methods, the small input may not contain enough information. The novelty of our method comes from two phases: 1) a reshuffle method is applied to furniture objects for generating scenes; 2) the quality of the reshuffle can be assessed by comparing the distributions of the furniture. We demonstrate that even starting from a small set of scenes, it is still possible to produce a diverse set of non-trivial and functionally plausible scene variations.