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IEEE Computational Science & Engineering
Superfaces: Polygonal Mesh Simplification with Bounded Error
IEEE Computer Graphics and Applications
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IEEE Transactions on Pattern Analysis and Machine Intelligence
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ICASSP '09 Proceedings of the 2009 IEEE International Conference on Acoustics, Speech and Signal Processing
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ACM SIGGRAPH 2011 papers
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ACM SIGGRAPH 2011 papers
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ACM SIGGRAPH 2011 papers
A probabilistic model for component-based shape synthesis
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Synthesizing open worlds with constraints using locally annealed reversible jump MCMC
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
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ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
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CVPR '11 Proceedings of the 2011 IEEE Conference on Computer Vision and Pattern Recognition
Sketch2Scene: sketch-based co-retrieval and co-placement of 3D models
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Reshuffle-based interior scene synthesis
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Structure-aware shape processing
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UDMV '13 Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation
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We present a method for synthesizing 3D object arrangements from examples. Given a few user-provided examples, our system can synthesize a diverse set of plausible new scenes by learning from a larger scene database. We rely on three novel contributions. First, we introduce a probabilistic model for scenes based on Bayesian networks and Gaussian mixtures that can be trained from a small number of input examples. Second, we develop a clustering algorithm that groups objects occurring in a database of scenes according to their local scene neighborhoods. These contextual categories allow the synthesis process to treat a wider variety of objects as interchangeable. Third, we train our probabilistic model on a mix of user-provided examples and relevant scenes retrieved from the database. This mixed model learning process can be controlled to introduce additional variety into the synthesized scenes. We evaluate our algorithm through qualitative results and a perceptual study in which participants judged synthesized scenes to be highly plausible, as compared to hand-created scenes.