The algorithmic beauty of plants
The algorithmic beauty of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2004 Papers
Context-based surface completion
ACM SIGGRAPH 2004 Papers
Geometric texture synthesis by example
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Shape segmentation using local slippage analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Geometric texture synthesis and transfer via geometry images
Proceedings of the 2005 ACM symposium on Solid and physical modeling
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
Partial and approximate symmetry detection for 3D geometry
ACM SIGGRAPH 2006 Papers
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Mesh quilting for geometric texture synthesis
ACM SIGGRAPH 2006 Papers
GI '06 Proceedings of Graphics Interface 2006
SnapPaste: an interactive technique for easy mesh composition
The Visual Computer: International Journal of Computer Graphics
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Style Grammars for Interactive Visualization of Architecture
IEEE Transactions on Visualization and Computer Graphics
Image-based procedural modeling of facades
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
Approximate image-based tree-modeling using particle flows
ACM SIGGRAPH 2007 papers
Discovering structural regularity in 3D geometry
ACM SIGGRAPH 2008 papers
Augmented planar reflective symmetry transform
The Visual Computer: International Journal of Computer Graphics
Non-homogeneous resizing of complex models
ACM SIGGRAPH Asia 2008 papers
ACM SIGGRAPH Asia 2008 papers
iWIRES: an analyze-and-edit approach to shape manipulation
ACM SIGGRAPH 2009 papers
Image-based street-side city modeling
ACM SIGGRAPH Asia 2009 papers
Anisotropic resizing of model with geometric textures
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Style-content separation by anisotropic part scales
ACM SIGGRAPH Asia 2010 papers
Metropolis procedural modeling
ACM Transactions on Graphics (TOG)
GlobFit: consistently fitting primitives by discovering global relations
ACM SIGGRAPH 2011 papers
Converting 3D furniture models to fabricatable parts and connectors
ACM SIGGRAPH 2011 papers
Pattern-aware shape deformation using sliding dockers
Proceedings of the 2011 SIGGRAPH Asia Conference
Structure-preserving retargeting of irregular 3D architecture
Proceedings of the 2011 SIGGRAPH Asia Conference
Adaptive partitioning of urban facades
Proceedings of the 2011 SIGGRAPH Asia Conference
Inference-based procedural modeling of solids
Computer-Aided Design
A probabilistic model for component-based shape synthesis
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
An algebraic model for parameterized shape editing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
A generalized view on parsing and translation
IWPT '11 Proceedings of the 12th International Conference on Parsing Technologies
SMI 2012: Full Interactive modeling by procedural high-level primitives
Computers and Graphics
Exploring Shape Variations by 3D-Model Decomposition and Part-based Recombination
Computer Graphics Forum
Microtiles: Extracting Building Blocks from Correspondences
Computer Graphics Forum
Example-based synthesis of 3D object arrangements
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Inverse design of urban procedural models
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Learning design patterns with bayesian grammar induction
Proceedings of the 25th annual ACM symposium on User interface software and technology
Generative object definition and semantic recognition
EG 3DOR'11 Proceedings of the 4th Eurographics conference on 3D Object Retrieval
A three-layered approach to facade parsing
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VII
Synthesis of tiled patterns using factor graphs
ACM Transactions on Graphics (TOG)
Procedural facade variations from a single layout
ACM Transactions on Graphics (TOG)
Using multi-agent systems for constraint-based modeling
Proceedings of the 28th Spring Conference on Computer Graphics
Layered analysis of irregular facades via symmetry maximization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Generating and exploring good building layouts
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Proceedings of the 6th International Symposium on Visual Information Communication and Interaction
Structure-aware shape processing
SIGGRAPH Asia 2013 Courses
Ting tools: interactive and procedural modeling of Chinese ting
The Visual Computer: International Journal of Computer Graphics
Inverse-procedural methods for urban models
UDMV '13 Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation
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In this paper, we address the problem of inverse procedural modeling: Given a piece of exemplar 3D geometry, we would like to find a set of rules that describe objects that are similar to the exemplar. We consider local similarity, i.e., each local neighborhood of the newly created object must match some local neighborhood of the exemplar. We show that we can find explicit shape modification rules that guarantee strict local similarity by looking at the structure of the partial symmetries of the object. By cutting the object into pieces along curves within symmetric areas, we can build shape operations that maintain local similarity by construction. We systematically collect such editing operations and analyze their dependency to build a shape grammar. We discuss how to extract general rewriting systems, context free hierarchical rules, and grid-based rules. All of this information is derived directly from the model, without user interaction. The extracted rules are then used to implement tools for semi-automatic shape modeling by example, which are demonstrated on a number of different example data sets. Overall, our paper provides a concise theoretical and practical framework for inverse procedural modeling of 3D objects.