The algorithmic beauty of plants
The algorithmic beauty of plants
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Feature-based cellular texturing for architectural models
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Plenoptic stitching: a scalable method for reconstructing 3D interactive walk throughs
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Volume Illustration: Nonphotorealistic Rendering of Volume Models
IEEE Transactions on Visualization and Computer Graphics
Reconstructing 3D Tree Models from Instrumented Photographs
IEEE Computer Graphics and Applications
Illustrative Interactive Stipple Rendering
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2003 Papers
Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments
IEEE Computer Graphics and Applications
Modelling and Interpretation of Architecture from Several Images
International Journal of Computer Vision
Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy
IEEE Transactions on Visualization and Computer Graphics
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Interactive 3D architectural modeling from unordered photo collections
ACM SIGGRAPH Asia 2008 papers
Interactive example-based urban layout synthesis
ACM SIGGRAPH Asia 2008 papers
A hybrid modeling method of Chinese ancient architecture
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
A connection between partial symmetry and inverse procedural modeling
ACM SIGGRAPH 2010 papers
Technical Section: A GML shape grammar for semantically enriched 3D building models
Computers and Graphics
Interactive architectural modeling with procedural extrusions
ACM Transactions on Graphics (TOG)
Component-based modeling of complete buildings
Proceedings of Graphics Interface 2011
Structure-preserving retargeting of irregular 3D architecture
Proceedings of the 2011 SIGGRAPH Asia Conference
A probabilistic model for component-based shape synthesis
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
An algebraic model for parameterized shape editing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Interactive Coherence-Based Façade Modeling
Computer Graphics Forum
Constructing the virtual Jing-Hang Grand Canal with onto-draw
Expert Systems with Applications: An International Journal
Microtiles: Extracting Building Blocks from Correspondences
Computer Graphics Forum
Inverse design of urban procedural models
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Reconstructing and exploring massive detailed cityscapes
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
A three-layered approach to facade parsing
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VII
Procedural facade variations from a single layout
ACM Transactions on Graphics (TOG)
International Journal of Knowledge and Web Intelligence
Layered analysis of irregular facades via symmetry maximization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Generating and exploring good building layouts
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Structure-aware shape processing
SIGGRAPH Asia 2013 Courses
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Interactive visualization of architecture provides a way to quickly visualize existing or novel buildings and structures. Such applications require both fast rendering and an effortless input regimen for creating and changing architecture using high-level editing operations that automatically fill in the necessary details. Procedural modeling and synthesis is a powerful paradigm that yields high data amplification and can be coupled with fast-rendering techniques to quickly generate plausible details of a scene without much or any user interaction. Previously, forward generating procedural methods have been proposed where a procedure is explicitly created to generate particular content. In this paper, we present our work in inverse procedural modeling of buildings and describe how to use an extracted repertoire of building grammars to facilitate the visualization and quick modification of architectural structures and buildings. We demonstrate an interactive application where the user draws simple building blocks and, using our system, can automatically complete the building "in the style of” other buildings using view-dependent texture mapping or nonphotorealistic rendering techniques. Our system supports an arbitrary number of building grammars created from user subdivided building models and captured photographs. Using only edit, copy, and paste metaphors, the entire building styles can be altered and transferred from one building to another in a few operations, enhancing the ability to modify an existing architectural structure or to visualize a novel building in the style of the others.