The JPEG still picture compression standard
Communications of the ACM - Special issue on digital multimedia systems
MPEG: a video compression standard for multimedia applications
Communications of the ACM - Special issue on digital multimedia systems
A demonstrated optical tracker with scalable work area for head-mounted display systems
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Recovering photometric properties of architectural scenes from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
3-D reconstruction of urban scenes from image sequences
Computer Vision and Image Understanding - Special issue on CAD-based computer vision
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Catadioptric Omnidirectional Camera
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
3-D Scene Data Recovery using Omnidirectional Multibaseline Stereo
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
OMNIVIS '00 Proceedings of the IEEE Workshop on Omnidirectional Vision
Video Mosaics for Virtual Environments
IEEE Computer Graphics and Applications
International Journal of Computer Vision
Proceedings of the conference on Visualization '02
IRW: an incremental representation for image-based walkthroughs
Proceedings of the tenth ACM international conference on Multimedia
Estimating Head Pose from Spherical Image for VR Environment
PCM '02 Proceedings of the Third IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Relighting with 4D incident light fields
ACM SIGGRAPH 2003 Papers
An introduction to image-based rendering
Integrated image and graphics technologies
Tour into the picture using relative depth calculation
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Modeling and rendering of walkthrough environments with panoramic images
Proceedings of the ACM symposium on Virtual reality software and technology
A real-time transport protocol for image-based rendering over heterogeneous wireless networks
MSWiM '05 Proceedings of the 8th ACM international symposium on Modeling, analysis and simulation of wireless and mobile systems
Pervasive views: area exploration and guidance using extended image media
Proceedings of the 13th annual ACM international conference on Multimedia
Graphical Models - Special issue on the vision, video and graphics conference 2005
Style Grammars for Interactive Visualization of Architecture
IEEE Transactions on Visualization and Computer Graphics
3D-audio matting, postediting, and rerendering from field recordings
EURASIP Journal on Applied Signal Processing
Foundations and Trends® in Computer Graphics and Vision
Scanning Depth of Route Panorama Based on Stationary Blur
International Journal of Computer Vision
Finding paths through the world's photos
ACM SIGGRAPH 2008 papers
A framework for modeling 3D scenes using pose-free equations
ACM Transactions on Graphics (TOG)
View planning for cityscape archiving and visualization
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Depth from stationary blur with adaptive filtering
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
Scene reconstruction and visualization from internet photo collections
Scene reconstruction and visualization from internet photo collections
An efficient arbitrary view generation method using panoramic-based image morphing
ICIC'06 Proceedings of the 2006 international conference on Intelligent Computing - Volume Part I
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Interactive walkthrough applications require detailed 3D models to give users a sense of immersion in an environment. Traditionally these models are built using computer-aided design tools to define geometry and material properties. But creating detailed models is time-consuming and it is also difficult to reproduce all geometric and photometric subtleties of real-world scenes. Computer vision attempts to alleviate this problem by extracting geometry and photogrammetry from images of the real-world scenes. However, these models are still limited in the amount of detail they recover.Image-based rendering generates novel views by resampling a set of images of the environment without relying upon an explicit geometric model. Current such techniques limit the size and shape of the environment, and they do not lend themselves to walkthrough applications. In this paper, we define a parameterization of the 4D plenoptic function that is particularly suitable for interactive walkthroughs and define a method for its sampling and reconstructing. Our main contributions are: 1) a parameterization of the 4D plenoptic function that supports walkthrough applications in large, arbitrarily shaped environments; 2) a simple and fast capture process for complex environments; and 3) an automatic algorithm for reconstruction of the plenoptic function.