View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Disparity-based view morphing—a new technique for image-based rendering
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Plenoptic stitching: a scalable method for reconstructing 3D interactive walk throughs
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-Time Rendering
JPEG Still Image Data Compression Standard
JPEG Still Image Data Compression Standard
Proceedings of the 9th ACM international symposium on Modeling analysis and simulation of wireless and mobile systems
A buffer management technique for 3D image-based rendering on mobile devices
Proceedings of the 4th ACM international workshop on Mobility management and wireless access
Remote rendering and streaming of progressive panoramas for mobile devices
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
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With the recent development of wireless communications and multimedia systems, 3D image-based scenes with photo-realistic rendered images and rendering performance have recently received a great deal of interests.In this paper, we focus upon 3D scenes streaming over heterogeneous wireless communication networks, and we propose a real-time transport protocol for streaming 3D scenes based rendered by image morphing. Our approach is based upon 2D images (i.e., subfunction of plenoptic function) which are taken as a representation of 3D scenes while the view morphing is used to render new images. Based on these assumptions, we have designed the real-time transport protocol (RTP) payload format and packetization schemes for streaming 3D image-based scenes. Furtheremore, in order to enhance the robutness of our streaming mechanism, a special packetization scheme has been developed and a feedback mechanism is proposed to deal wih the drastic changes of the wireless network bandwidth using a periodic feedback schema within the Real-time Control Protocol (RTCP).We discuss our proposed protocol and present an extensive set of simulation experiments to evaluate the performance of our protocol using a variery of real world senarios.