Real-Time Rendering

  • Authors:
  • Tomas Akenine-Moller;Tomas Moller;Eric Haines

  • Affiliations:
  • -;-;-

  • Venue:
  • Real-Time Rendering
  • Year:
  • 2002

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Abstract

From the Publisher:The second edition of "Real-Time Rendering" comes three years after the release of the first. In that time computer graphics hardware has evolved at a rapid rate: it is more than ten times faster (outstripping Moore's Law) and the functionality has increased significantly in a wide range of areas. Reflecting these changes, this second edition is almost 900 pages long, 75% larger than the 512 pages of the first edition. All chapters have been updated, and new chapters added on spline and subdivision surfaces, advanced shading theory and techniques, and non-photorealistic and image-based rendering. As with the first edition, this new book is a blend of solid theory and practical advice, useful for students, professionals, and hobbyists alike.