Real-Time Rendering
A Parallel Rigid Body Dynamics Algorithm
Euro-Par '09 Proceedings of the 15th International Euro-Par Conference on Parallel Processing
Direct Numerical Simulation of Particulate Flows on 294912 Processor Cores
Proceedings of the 2010 ACM/IEEE International Conference for High Performance Computing, Networking, Storage and Analysis
A dynamic mesh refinement technique for Lattice Boltzmann simulations on octree-like grids
Computational Mechanics
Simulation of floating bodies with the lattice Boltzmann method
Computers & Mathematics with Applications
Particulate flows with the subspace projection method
Journal of Computational Physics
Hi-index | 0.09 |
The following paper presents a way to simulate the behavior of particle agglomerates in a fluid flow by coupling the Lattice Boltzmann Method to a rigid body physics engine. By extending the basic algorithm by a fluid/particle force interaction method, the hydrodynamic forces acting on the particles can be calculated. By the use of this force interaction between the fluid and the particles and by the use of the rigid body physics engine, the movement and collision behavior of particles in a flow can be simulated. Additionally, this coupled simulation system is able to simulate the internal particle forces in the connections between sintered particles, which could break due to the forces and torques of a shear flow. This permits a prediction of possible break-ups or structural displacements.